arXiv AI

AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories

AnchorWeave is a memory‑augmented video generation framework that replaces a single misaligned global memory with multiple clean local geometric memories. It retrieves local memories based on coverage of the target trajectory and integrates them through a multi‑anchor weaving controller during generation. Experiments show that this approach improves long‑term scene consistency while preserving visual quality, with ablation studies confirming the benefits of local conditioning, multi‑anchor control, and coverage‑driven retrieval.

arXiv Computer Vision
5d ago

WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory

WorldCrafter is a video world model that introduces a camera‑queryable implicit 3D‑aware memory to improve long‑horizon consistency and viewpoint control. The model compresses multi‑view evidence into a limited token budget shaped by the requested viewpoint, integrating historical observations via a memory encoder and pose‑conditioned readout before denoising. Experiments on static and dynamic scenes demonstrate significant gains in consistency and camera‑control accuracy while maintaining visual quality during minute‑scale exploration.

By Wangbo Yu, Kunhao Liu, Wenbo Hu, Shenghai Yuan, Chaoran Feng, Haiyang Zhou, Yukun Huang, Yiran Wang, Wang Zhao, Yingmin Luo, Ying Shan
arXiv Computer Vision
Aug 31

LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation

LayerRecall is a memory router for autoregressive video diffusion that selectively retrieves and injects historical key/value states into specific layers of the model, based on the current context. It addresses the problem that existing memory mechanisms expose nonlocal history but do not guarantee effective use, by recognizing that different layers prefer current, recent, or distant context. The method, combined with Cross‑Horizon Prediction Matching, achieves state‑of‑the‑art long‑range consistency on MemoBench and MovieBench while maintaining local continuity and incurring negligible inference overhead.

By Yixuan Ding, Jiahao Kong, Wei Huang, Ruijie Quan, Yi Yang
arXiv Machine Learning
Jul 17

Online Neural Space Time Memory for Dynamic Novel View Synthesis

arXiv:2607. 15271v1 Announce Type: cross Abstract: Online novel view synthesis from multi-view streaming videos faces a fundamental trade-off: maintaining a persistent, long-horizon memory to reconstruct temporarily occluded regions while operating under strict real-time constraints.

By Baback Elmieh, Lynn Tsai, Zeman Li, Srinivas Kaza, Tiancheng Sun, Gabor Csapo, Ali Behrouz, Yuan Deng, Stephen Lombardi, Steven M. Seitz, Xuan Luo
arXiv Computer Vision
Sep 4

OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping

OctWorld is a video diffusion framework that uses a persistent 3D memory called OctMap to generate long‑range, world‑consistent videos from a single image. OctMap fuses visual observations and depth maps into a dynamic sparse octree, adapting spatial resolution to image evidence while keeping memory usage low. Experiments show that OctWorld produces spatially consistent videos over extended camera paths and outperforms previous methods on both standard benchmarks and challenging long‑range scenarios.

By Zelong Lv, Sicheng Xu, Jianfeng Xiang, Ruicheng Wang, Yue Dong, Yu Deng, Guangzhong Sun, Jiaolong Yang
arXiv Computer Vision
Sep 15

Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.

By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
arXiv Computer Vision
Sep 3

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

RoGe is a new end‑to‑end framework for novel view synthesis that jointly learns an implicit 3D scene representation and a video diffusion model. It eliminates the need for explicit 3D intermediates by querying the implicit scene with camera rays to produce geometric features that condition the diffusion model. Experiments on DL3DV show that RoGe surpasses reconstruction‑based, generation‑based, and hybrid baselines in image quality and temporal consistency, and ablations confirm the benefits of ray‑queried features and joint training.

By Xiaolei Lang, Ze Kang, Zehao Huang, Naiyan Wang