arXiv Computer Vision

GraSP-VL: Length as a Semantic Granularity Interface for Vision-Language Representations

GraSP‑VL demonstrates that the length of frozen vision‑language embeddings can serve as a controllable semantic interface. By learning a shared near‑orthogonal prefix transform, the method creates a Semantic Matryoshka where short prefixes encode coarse semantics and longer prefixes reveal finer language‑grounded distinctions, all while preserving the original embedding geometry. Experiments on COCO/Flickr30K and SugarCrepe‑clean show strong performance with negligible drift in the full embedding space.

arXiv Computer Vision
Sep 24

VIVAS: Vitalizing Visual Perception in VLM Pre-training via Vision-language Unified Autoregressive Supervision

VIVAS is a new Vision‑Language Model pre‑training framework that addresses the lack of fine‑grained visual perception in existing VLMs. It introduces a unified token space and a dense‑structural‑semantic vision tokenizer that expands the textual vocabulary with visual tokens, enabling vision‑language unified autoregressive supervision over both visual details and linguistic content. Trained on 12.4 T tokens, VIVAS achieves state‑of‑the‑art results on 7 tasks and 39 multimodal benchmarks.

By Zhehan Kan, Yubo Zhu, Xinghua Jiang, Zhixiang Wei, Shifeng Liu, Wei Tong, Sheng Zhong, Qingmin Liao, Wenming Yang, Xin Li, Yinsong Liu, Deqiang Jiang, Xing Sun
arXiv AI
6d ago

Beyond Bag-of-Words: Diagnosing Compositional Binding Failures in Vision-Language Models

The paper introduces Auto-Comp, a fully automated, concept-driven pipeline that generates photorealistic compositional benchmarks for vision‑language models. Auto‑Comp creates paired Minimal and Contextual samples for each concept, enabling isolation of core binding abilities from visio‑linguistic complexity. Evaluations across 25 models reveal consistent failures in attribute and relational binding, with context helping relational tasks but hindering attribute tasks due to visual clutter.

By Cristian Sbrolli, Toshihiko Yamasaki, Matteo Matteucci
arXiv AI
Sep 10

GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.

By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
arXiv AI
Jun 16

Beyond Scalar Distances: Semantic Attribute Gradients from Frozen MLLMs for Visual Embeddings

arXiv:2606. 15134v1 Announce Type: cross Abstract: Vision encoders for retrieval are typically trained with class-label supervision: each training pair reduces to a scalar that uniformly pushes the embedding apart or pulls it together, as if every visual attribute either differed or matched.

By Shubhang Bhatnagar, Dheeraj Baiju, Narendra Ahuja
arXiv Computer Vision
Sep 22

0.5\%>100\%: Bidirectional Reciprocal Learning for Referring Image Segmentation

The paper introduces Bidirectional Reciprocal Learning (BRL), a parameter‑efficient fine‑tuning framework for referring image segmentation that operates on frozen vision foundation models. BRL employs two lightweight adapters—Reciprocal Attention Adapter (RAA) for token‑level cross‑modal attention and Reciprocal Gate Adapter (RGA) for channel‑level gating—to enable hierarchical, bidirectional information flow between vision and language. Experiments on RefCOCO, RefCOCO+, and RefCOCOg show that BRL outperforms existing methods while updating fewer than 0.5% of backbone parameters.

By Xiaoqiang Lu, Licheng Jiao, Lingling Li, Yuting Yang, Long Sun, Wenping Ma, Xu Liu, Fang Liu
arXiv AI
Jul 21

Spatiotemporal Knowledge Graphs as Persistent Scene Memory for Embodied Question Answering

arXiv:2510. 01483v3 Announce Type: replace-cross Abstract: Vision-language models (VLMs) demonstrate strong image-level scene understanding, but reasoning over long egocentric video remains costly: because VLMs maintain no persistent memory or explicit spatial representation, all sampled frames must be re-processed for every new query.

By Mohamad Al Mdfaa, Svetlana Lukina, Timur Akhtyamov, Arthur Nigmatzyanov, Dmitrii Nalberskii, Sergey Zagoruyko, Gonzalo Ferrer