arXiv:2608.21833v1 Announce Type: new
Abstract: Recent large language models (LLMs) can operate as coding agents that build complete games from natural language requests. Game development is especial...
By Kun Chen, Haorong Hong, Peizhong Gao, Jianfeng Lin, Tongxu Luo, Yuxuan Xie, Chenxu Liu, Jieling He, Zhongyuan Liu, Zeno Zeng
arXiv:2606. 14397v1 Announce Type: new Abstract: As agentic systems continue to evolve and are widely deployed in real-world scenarios, there is a growing demand to faithfully evaluate their capabilities.
By Mykola Vysotskyi, Runqi Lin, Grzegorz Biziel, Michal Zakrzewski, Sebastian Montagna, Damian Rynczak, Shreyansh Padarha, Kumail Alhamoud, Zihao Fu, William Lugoloobi, Kai Rawal, Hanna Yershova, Xander Davies, Taras Rumezhak, Guohao Li, Fazl Barez, Baoyuan Wu, Arkadiusz Drohomirecki, Yarin Gal, Chris Russell, Christopher Summerfield, Adam Mahdi, Volodymyr Karpiv, Philip Torr, Adel Bibi
arXiv:2510. 09595v3 Announce Type: replace Abstract: Competitive programming problems are increasingly used to evaluate the coding capabilities of large language models (LLMs) due to their complexity and ease of verification.
By Kaijian Zou, Aaron Xiong, Yunxiang Zhang, Frederick Zhang, Yueqi Ren, Jirong Yang, Ayoung Lee, Shitanshu Bhushan, Lu Wang
arXiv:2606.14397v4 Announce Type: replace
Abstract: As agentic systems continue to evolve and are widely deployed in real-world scenarios, there is a growing demand to faithfully evaluate their capab...
By Mykola Vysotskyi, Runqi Lin, Grzegorz Biziel, Michal Zakrzewski, Sebastian Montagna, Damian Rynczak, Shreyansh Padarha, Kumail Alhamoud, Zihao Fu, William Lugoloobi, Kai Rawal, Hanna Yershova, Taras Rumezhak, Guohao Li, Fazl Barez, Baoyuan Wu, Arkadiusz Drohomirecki, Yarin Gal, Chris Russell, Christopher Summerfield, Adam Mahdi, Volodymyr Karpiv, Philip Torr, Adel Bibi
arXiv:2609.23142v1 Announce Type: new
Abstract: Building gameplay features in a game engine requires more than code, as code that compiles and runs does not necessarily implement the requested gamepl...
By Shutong Wu, Kevin Calderone, Andy Tsen
arXiv:2609.21562v1 Announce Type: cross
Abstract: Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A gam...
By Xinyu Che, Yunfei Ge, Shihao Li, Yanchen Liu, Hang Yan, Xinping Lei, Yanghai Wang, Zixuan Dong, Yifan Yao, Qianqian Xie, Letian Zhu, Jiaheng Liu
arXiv:2610.02563v1 Announce Type: cross
Abstract: We present OpenGameEval, a benchmark and evaluation framework for agentic game development inside Roblox Studio. It runs language models as agents in...
By Eray Turkel, Mengsha Sun, Kartik Ayyar, Sean Dunigan, Jack Lu, Vlad Shcherban, Hsiang-Shun Shih, Xin Wang, Tiantian Zhang
SWE-Game is a benchmark comprising 247 tasks based on 41 Godot games across 13 gameplay categories, testing coding agents on tasks such as brief-to-game, design-document implementation, skeleton completion, fault repair, and Godot-to-Unity porting. Evaluation uses engine-state checks, replay of certified reference inputs, and agent-authored demonstrations to judge mechanic correctness, playability, and post-repair behavior, supplemented by vision‑language rubrics for presentation. Across six models, Opus5 leads but overall scores stay below 60/100, highlighting common issues like omitted requirements and gameplay logic errors.
By Xiaoyu Chen, Lai Wei, Jin Wang, Xiangyu Zou, Ruochen Fan, Enze Luo, Mingzhe Yao, Jiahui Zhu, Yuhua Wen, Linghe Kong, Weiran Huang
arXiv:2609.38269v1 Announce Type: cross
Abstract: Coding agents are increasingly asked to build software rather than patch it, yet benchmarks for from-scratch repository construction are mostly limit...
By Pei Yang, Tianyu Shi, Yuhang Yao, Wanyi Chen, Tongyun Yang, Dun Pei, Haonan Wang, Pengbin Feng, Guanxu Yu, Jingchun Huang, Zeyu Zhang, Shuhan Sun, Hao Li, Xiang Li, Jie Xiao, Xinyu Wang, Hanxin Chen, Daqi Li, Qi Jia, Hongshan Lin, Zhizhou Gu, Zijun Tian, Weizhi Du, Lynn Ai, Eric Yang
arXiv:2606. 22678v2 Announce Type: replace-cross Abstract: Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks.
By Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
arXiv:2609.06059v1 Announce Type: new
Abstract: As large language models evolve from question-answering systems into general-purpose agents, evaluation must move beyond static answer correctness to a...
By Yu Liu, Zhilin Liu, Zhiwei Yang, Shaojie Zhang, Zheyuan Deng, Tingwei Huang, Zhenbo Luo, Lei Jiang, Yanbing Liu, Pei Fu
arXiv:2607. 21217v1 Announce Type: new Abstract: The recent emergence of vibe-coding workflows is changing what coding agents are expected to do.
By Zhongyuan Peng, Dan Huang, Chuyu Zhang, Caijun Xu, Changyi Xiao, Shibo Hong, David Lo, Lin Qiu, Xuezhi Cao, Jiyuan He, Yixin Cao