We’re releasing the public beta of OpenAI Gym, a toolkit for developing and comparing reinforcement learning (RL) algorithms. It consists of a growing suite of environments (from simulated robots to Atari games), and a site for comparing and reproducing results.
We are releasing Roboschool: open-source software for robot simulation, integrated with OpenAI Gym.
arXiv:2510. 01764v3 Announce Type: replace Abstract: Reinforcement learning (RL) research requires diverse, challenging environments that are both tractable and scalable.
By Waris Radji, Thomas Michel, Hector Piteau
We’re releasing eight simulated robotics environments and a Baselines implementation of Hindsight Experience Replay, all developed for our research over the past year. We’ve used these environments to train models which work on physical robots.
We’re launching a transfer learning contest that measures a reinforcement learning algorithm’s ability to generalize from previous experience.
Google DeepMind partners with game studios to prototype breakthrough AI gameplay.
We’re releasing Safety Gym, a suite of environments and tools for measuring progress towards reinforcement learning agents that respect safety constraints while training.
arXiv:2609.09059v1 Announce Type: new
Abstract: While many video-game environments (VGEs) have played crucial roles in advancing reinforcement learning (RL), developing novel VGEs or modifying existi...
By Ryan Truong, Lance Ying, Samuel J. Gershman, Kazuki Irie
arXiv:2606. 19357v1 Announce Type: cross Abstract: We built a robot called the Robotroller that actuates an Atari CX40+ controller and a device called the Atari Devbox that renders the game frame and the reward signal from the Arcade Learning Environment on a screen.
By Khurram Javed, Joseph Modayil, Gloria Kennickell, Richard S. Sutton, John Carmack
arXiv:2605. 14211v3 Announce Type: replace Abstract: Long-horizon embodied tasks remain a fundamental challenge in AI, as current methods rely on hand-engineered rewards or action-labeled demonstrations, neither of which scales.
By Benjamin Schneider, Xavier Schneider, Victor Zhong, Sun Sun
arXiv:2607. 18488v1 Announce Type: cross Abstract: Reinforcement learning (RL) research has demonstrated success in both physical and simulated domains; however, the predominant methodology remains rooted in simulations.
By Elena Sorina Lupu, Patrick Spieler, Khurram Javed, Kris De Asis, John D. Martin, Martha Steenstrup, Joseph Modayil
We’re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. We’ll release the algorithms over upcoming months; today’s release includes DQN and three of its variants.