arXiv Machine Learning

Reinforcement Twinning for Hybrid Control of Flapping-Wing Drones

arXiv:2505. 18201v2 Announce Type: replace-cross Abstract: Controlling flapping-wing drones requires controllers that handle time-varying, nonlinear, underactuated dynamics from incomplete, noisy sensor data.

arXiv Machine Learning
Aug 17

AgilePE: Autonomous UAV Pursuit-Evasion via Self-Play Reinforcement Learning

arXiv:2608. 14135v1 Announce Type: cross Abstract: Autonomous pursuit-evasion is a fundamental challenge for Unmanned Aerial Vehicles (UAVs), requiring rapid decision-making under tightly coupled dynamics and continuously changing opponent behaviors.

By Wenhao Tang, Tianyang Chen, Zhejun Cui, Boyuan An, Jiayu Chen, Ruize Zhang, Huidong Liu, Tianyue Wu, Qingmin Liao, Fei Gao, Yu Wang, Chao Yu
arXiv Machine Learning
Aug 27

BVR Sim: An Open and High-Throughput Environment for Heterogeneous Air-Combat Reinforcement Learning

BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.

By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)
arXiv Machine Learning
Sep 22

Augmenting PID Control with Deep Reinforcement Learning: A Hybrid Approach to the Industrial Benchmark

The paper proposes a hybrid PID–Deep Reinforcement Learning (DRL) controller for industrial processes, addressing the limitations of traditional PID controllers in complex, non‑linear, multi‑input environments. Using the Industrial Benchmark (IB) to test DRL, the authors develop a multi‑objective reward function and employ a TD3 agent to discover optimal settings for the IB’s ‘Gain’ and ‘Shift’ parameters. These parameters are then fed into a tuned PID controller, yielding a system that combines the optimal performance and efficiency of DRL with the reliability of classical control.

By Zhengyang (Cissy), Gu, Joseph E. Hernandez, John Burtenshaw, Sean Scott, Thomas Cook, Chris Couch
arXiv Machine Learning
Jun 5

Merging model-based control with multi-agent reinforcement learning for multi-agent cooperative teaming strategies

arXiv:2606. 06011v1 Announce Type: cross Abstract: In this work, we propose a framework that combines multi-agent reinforcement learning (MARL) with model-based control to achieve safe, dynamically feasible actions in cooperative multi-agent tasks.

By Christian Llanes, Spencer W. Jensen, Samuel Coogan
arXiv AI
Aug 10

Learning to Walk With Less: A Dyna-Style Approach to Quadrupedal Locomotion

arXiv:2509. 06296v2 Announce Type: replace-cross Abstract: Traditional on-policy reinforcement learning (RL) controllers for quadrupedal locomotion often suffer from low data efficiency, requiring millions of interactions with simulated environments to achieve stable control.

By Francisco Affonso, Felipe Tommaselli, Jo\~ao H. Al\'essio, Vivian S. Medeiros, Mateus V. Gasparino, Girish Chowdhary, Marcelo Becker