Track2Art is a motion‑centric framework that recovers articulated object models from RGB‑D interaction videos by lifting 2D point tracks into 3D trajectories. It groups these trajectories into rigid‑part hypotheses and uses learned‑analytic reasoning to infer directed kinematic relations, joint types, and joint geometry. On the PartNet‑Mobility benchmark, it achieves 0.695 Point IoU and 0.410 end‑to‑end J@20 without requiring ground‑truth part counts or test‑time optimization.
By Xiaotong Li, Yixiong Jing, Junsheng Ding, Weihang Li, Benjamin Busam, Guangming Wang, Brian Sheil
arXiv:2605.14854v3 Announce Type: replace-cross
Abstract: Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evide...
By Patrick Kwon, Chen Chen
arXiv:2609.27675v2 Announce Type: replace
Abstract: Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinemat...
By Xiaotong Li, Yixiong Jing, Junsheng Ding, Weihang Li, Benjamin Busam, Guangming Wang, Brian Sheil
arXiv:2604.28130v4 Announce Type: replace
Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts join...
By Kehong Gong, Zhengyu Wen, Dao Thien Phong, Mingxi Xu, Weixia He, Qi Wang, Ning Zhang, Zhengyu Li, Guanli Hou, Dongze Lian, Xiaoyu He, Mingyuan Zhang, Hanwang Zhang
arXiv:2607. 08725v1 Announce Type: cross Abstract: Recent progress in 3D human pose estimation has made markerless recovery of skeletal motion increasingly accurate and scalable.
By Ayda Eghbalian, Kevin Desai
arXiv:2609.19119v1 Announce Type: new
Abstract: Human videos contain rich causal evidence for robot manipulation: they reveal how hand motion induces object motion and produces task-relevant changes...
By Jiaming Zhang, Homanga Bharadhwaj
arXiv:2608.29928v1 Announce Type: new
Abstract: State-of-the-art monocular body recovery methods predict mesh vertices and angles on the corresponding kinematic tree, but their outputs lack biomechan...
By R. James Cotton, J. D. Peiffer, Lucinda Williamson, John Leske, Georgios Pavlakos
Accurate monocular 4D hand reconstruction remains challenging. Per-frame discriminative regressors lack temporal context and often produce jittery predictions.
arXiv:2607. 13646v1 Announce Type: cross Abstract: Recent advances in 3D human reconstruction have improved overall performance, yet current models still fail in the most challenging real-world scenarios.
By Tianshun Han, Ziyu Shi, Lijian Liu, Ajian Liu, Benjia Zhou, Hugo Jair Escalante, Yanyan Liang, Sergio Escalera, Zhen Lei, Jun Wan
TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.
By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv:2607. 11221v1 Announce Type: cross Abstract: Accurate monocular 4D hand reconstruction remains challenging.
By Mingxi Xu, Bowen Duan, Yi Gu, Zhengyang Shen, Renjing Xu, Yutao Yue
arXiv:2509.04600v2 Announce Type: replace
Abstract: Reconstructing global human motion from monocular video is fundamental to VR, graphics, and robotics, yet remains ill-posed due to depth ambiguity,...
By Zhongyuan Hu, Qijun Ying, Jiazhi Shu, Ronghui Li, Yu Lu, Zijiao Zeng, Xiu Li