arXiv:2511. 19849v2 Announce Type: replace-cross Abstract: Recurrence objectives, where a target region must be visited infinitely often, are a fundamental class of specifications for Markov decision processes (MDPs) and form the core of $\omega$-regular and linear temporal logic (LTL) objectives.
By Dominik Wagner, Leon Witzman, Luke Ong
arXiv:2603. 23461v2 Announce Type: replace Abstract: We study reinforcement learning (RL) with linear function approximation in Markov Decision Processes (MDPs) satisfying \emph{linear Bellman completeness} -- a fundamental setting where the Bellman backup of any linear value function remains linear.
By Zakaria Mhammedi, Alexander Rakhlin, Nneka Okolo
arXiv:2607. 01741v1 Announce Type: cross Abstract: Reinforcement Learning (RL) is a sequential decision-making framework in which an agent learns optimal policies through interaction with an environment by maximizing cumulative rewards.
By Stefano Masini, Cecilia Viscardi, Michela Baccini
arXiv:2606. 16729v1 Announce Type: new Abstract: While there is an extensive body of work characterizing the sample complexity of discounted cumulative-reward MDPs, finite sample analyses for average-reward MDPs have been limited, and most existing works rely on restrictive assumptions such as ergodicity or access to a generative model.
By Jongmin Lee, Ernest K. Ryu, Vaneet Aggarwal
arXiv:2606. 00270v1 Announce Type: new Abstract: Shielding is an effective approach to formally guarantee the safety of reinforcement learning agents in Markov decision processes (MDPs).
By Edwin Hamel-De le Court, Thom Badings, Alessandro Abate, Francesco Belardinelli, Francesco Fabiano
arXiv:2510. 02149v2 Announce Type: replace Abstract: We introduce Action-Triggered Sporadically Traceable Markov Decision Processes (ATST-MDPs), a reinforcement learning framework for partial observability in which full state observations occur stochastically at each step, with probability determined by the chosen action.
By Alexander Ryabchenko, Wenlong Mou
arXiv:2608. 10634v1 Announce Type: new Abstract: Model-based reinforcement learning (MBRL), which learns environment dynamics to generate synthetic experience, is a promising approach to sample-efficient decision making.
By Zefeng Liang, Jie Qiao, Ruichu Cai, Weilin Chen, Zhifeng Hao
arXiv:2606. 17551v1 Announce Type: cross Abstract: Iterative generative modeling techniques, such as flow matching, provide powerful tools to model complex behaviors for effective offline reinforcement learning (RL).
By Aditya Oberai, Seohong Park, Sergey Levine
arXiv:2606. 26397v1 Announce Type: cross Abstract: Real-world decision-making often requires balancing multiple conflicting objectives, a challenge that standard Reinforcement Learning (RL) frequently addresses by aggregating rewards into a single scalar signal.
By Aniruddha Joshi, Niklas Lauffer, Sanjit Seshia
arXiv:2607. 17823v1 Announce Type: new Abstract: Reinforcement Learning is a cornerstone technique for modern large reasoning models.
By Riccardo Poiani, Martino Bernasconi, Andrea Celli
arXiv:2606. 17377v1 Announce Type: new Abstract: We study performance-driven environment abstraction for decision-making in large Markov decision processes.
By Yue Guan, Dipankar Maity, Panagiotis Tsiotras
arXiv:2512. 14617v2 Announce Type: replace-cross Abstract: Many practical decision-making problems involve tasks whose success depends on the entire system history, rather than on achieving a state with desired properties.
By Alessandro Trapasso, Luca Iocchi, Fabio Patrizi