arXiv:2603. 23461v2 Announce Type: replace Abstract: We study reinforcement learning (RL) with linear function approximation in Markov Decision Processes (MDPs) satisfying \emph{linear Bellman completeness} -- a fundamental setting where the Bellman backup of any linear value function remains linear.
By Zakaria Mhammedi, Alexander Rakhlin, Nneka Okolo
arXiv:2603. 03480v2 Announce Type: replace Abstract: We study reinforcement learning with delayed state observation, where the agent observes the current state after some random number of time steps.
By Harin Lee, Kevin Jamieson
arXiv:2606. 02363v1 Announce Type: new Abstract: We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs).
By Raman Arora
The paper introduces Fed‑LSVI, a federated online reinforcement learning algorithm that uses linear function approximation in episodic Markov decision processes. It achieves a regret bound of ≥O(√{Md^3H^4T}) while only exchanging compressed sufficient statistics, thereby meeting privacy constraints. The method reduces communication cost to logarithmic in the number of episodes, a marked improvement over previous approaches that required linear communication.
By Zihang Liang, Haochen Zhang, Lingzhou Xue
arXiv:2607. 17823v1 Announce Type: new Abstract: Reinforcement Learning is a cornerstone technique for modern large reasoning models.
By Riccardo Poiani, Martino Bernasconi, Andrea Celli
arXiv:2601. 18930v4 Announce Type: replace-cross Abstract: We are interested in enabling autonomous agents to learn and reason about systems with hidden states, such as locking mechanisms.
By Seiji Shaw, Travis Manderson, Chad Kessens, Nicholas Roy
arXiv:2604.01024v2 Announce Type: replace
Abstract: We study model-based learning of finite-window policies in tabular partially observable Markov decision processes (POMDPs). A common approach to le...
By Philip Jordan, Maryam Kamgarpour
arXiv:2609. 23127v1 Announce Type: new Abstract: Many real-world reinforcement learning (RL) problems evolve in continuous time, where decisions occur at irregular, event-driven intervals rather than at fixed discrete steps.
By Kenny Guo, Valentio Iverson, Sahan Wijetunga, William Chang
arXiv:2607. 08971v1 Announce Type: new Abstract: The stochastic linear bandit, where actions are represented as vectors and rewards are linear, is a central paradigm for sequential decision making.
By Gautam Dasarathy, Vineet Gattani, Lalit Jain
arXiv:2602. 00781v2 Announce Type: replace Abstract: Online reinforcement learning in non-episodic, finite-horizon MDPs remains underexplored and is challenged by the need to estimate returns to a fixed terminal time.
By Jiamin Xu, Kyra Gan
arXiv:2606. 10979v1 Announce Type: new Abstract: Many Markov decision processes (MDPs) in operations research have feasible actions that are state dependent and defined implicitly by various operational constraints.
By Yi Chen (Lucy), Rushuai Yang (Lucy), Qiang Chen (Lucy), Dongyan (Lucy), Huo
In value-based reinforcement learning, improving the accuracy of policy evaluation has been shown to improve downstream policy optimization performance. The widely adopted family of approximations rel...