arXiv:2603.19305v3 Announce Type: replace-cross
Abstract: Humanoid robots are expected to execute agile and expressive whole-body motions in real-world settings. Existing text-to-motion generation mo...
By Jiacheng Bao, Haoran Yang, Yucheng Xin, Junhong Liu, Yuecheng Xu, Han Liang, Pengfei Han, Xiaoguang Ma, Dong Wang, Bin Zhao
DirtyMoCap is a marker‑layout‑free framework that converts unordered, noisy optical motion capture markers into a fixed set of proxy anchors representing skeletal joints and body surface points. Using a recurrent sliding‑window architecture to track these anchors and a custom differentiable Gauss‑Newton solver to fit the SMPL‑H model, the method learns adaptive observation confidence, smoothness, and prior weights end‑to‑end. Experiments show that DirtyMoCap generalizes across arbitrary marker configurations, outperforms configuration‑specific baselines in joint and vertex accuracy, and achieves up to a 100× speedup over standard PyTorch implementations, enabling the creation of a temporally coherent Kung Fu motion dataset.
By Long Wang, Shuting Zhao, Shen Yan, Siyuan Yu, Xiaoben Li, Zeyu Cai, Yumeng Hou, Yuliang Xiu
arXiv:2604. 07084v2 Announce Type: replace-cross Abstract: Open-loop end-to-end neural motion planners have recently been proposed to improve motion planning for robotic manipulators.
By Davood Soleymanzadeh, Xiao Liang, Minghui Zheng
arXiv:2506. 05797v2 Announce Type: replace Abstract: Simulating collisions of deformable objects is a fundamental yet challenging task due to the complexity of modeling solid mechanics and multi-body interactions.
By Qianyi Chen, Tianrun Gao, Chenbo Jiang, Tailin Wu
arXiv:2609.09158v1 Announce Type: cross
Abstract: We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D pat...
By Anqi Li, Yuxin Chen, Zhaobo Li, Zhuo Cao, Junli Ren, Masayoshi Tomizuka, Dhruv Shah
arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.
By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu
arXiv:2606. 03756v1 Announce Type: cross Abstract: We introduce Neural Navigation Functions (Neural-NF), a learned reactive navigation function capable of zero-shot transfer across unseen environment geometries.
By Benjamin D. Shaffer, Pei-An Hsieh, Brooks Kinch, Nathaniel Trask, M. Ani Hsieh
The paper introduces Disjoint Parameter Training (DPT), a framework that addresses Skill Conflict—where shared encoder parameters hinder separate tasks of motion prediction and safety planning—by training tasks on distinct parameter subsets before merging. DPT employs sparse merging to integrate only the most influential parameters, reducing interference and enhancing representational capacity. Experiments on JRDB and JTA benchmarks show that DPT outperforms existing unified models, demonstrating its effectiveness for safe, resource‑efficient robot navigation.
By Taewon Seo, Seonae Jeon, Giwon Lee, Kuk-Jin Yoon, Daehee Park
arXiv:2608. 16222v1 Announce Type: cross Abstract: Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions.
By Jiahao Ji, Ji Ma, Runhan Zhang, Runyi Yu, Wenjia Wang, Weiheng Chi, Qianqian Peng, Weichao Yan, Yongfei Gu, Ye Tian, Ting Wu, Longwei Li, Chun Yuan, Ruoli Dai, Lei Han
UniMo introduces a unified point‑cloud based framework for generating 3D motion that works for both humans and animals, overcoming challenges posed by diverse skeletal topologies and limited animal datasets. It converts parametric skeletons into unparametric representations and uses dynamic sampling to focus on active joints. The authors also release UniML3D, a large motion‑language dataset with 145,907 sequences and 433,388 captions, and demonstrate state‑of‑the‑art performance on multiple benchmarks.
By Zeyu Zhang, Zhiyuan Zhang, Siheng Wang, Yiran Wang, Danning Li, Ian Reid, Richard Hartley
arXiv:2604.28130v4 Announce Type: replace
Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts join...
By Kehong Gong, Zhengyu Wen, Dao Thien Phong, Mingxi Xu, Weixia He, Qi Wang, Ning Zhang, Zhengyu Li, Guanli Hou, Dongze Lian, Xiaoyu He, Mingyuan Zhang, Hanwang Zhang
Planning contact-rich whole-arm manipulation is challenging because interactions that involve extended robot geometry give rise to complex contact dynamics that are difficult to model accurately. This creates a need for planning principles that do not rely heavily on precise contact models.