arXiv:2606. 20118v1 Announce Type: cross Abstract: Vision-language-action (VLA) policies have shown strong potential for general-purpose manipulation, yet they often fail on novel, out-of-distribution objects whose appearance or geometry deviates from the training distribution.
By Jonghoon Lee, Seong Hyeon Park, Byungwoo Jeon, Minha Lee, Jinwoo Shin
arXiv:2609.19119v1 Announce Type: new
Abstract: Human videos contain rich causal evidence for robot manipulation: they reveal how hand motion induces object motion and produces task-relevant changes...
By Jiaming Zhang, Homanga Bharadhwaj
RoboCousin is an extensible simulation platform that transforms user-provided observations into reusable assets, scenes, and expert trajectories for bimanual robotic manipulation. It converts object images into simulation-ready models with visual, collision, semantic, and physical metadata, automatically generates grasp candidates, and builds digital cousins that vary objects, backgrounds, layouts, and language instructions while preserving task-relevant affordances. The platform supports both tabletop and room-level scene construction, and the authors release RoboCousin-OBD with over 3,000 annotated objects and 50 backgrounds, generating more than one million expert trajectories across 50 tasks, with simulation and real-robot experiments demonstrating comparable annotation quality and effective sim-to-real transfer.
By Jingxuan Zhu, Jingyi Li, LiangLiang Chen, Zhiyuan Jing, Jidong Zhang, Hongming Li
arXiv:2609.38172v1 Announce Type: cross
Abstract: Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. How...
By Zihan Wang, Zhen Wu, Pieter Abbeel, Rocky Duan, Jitendra Malik, Carmelo Sferrazza, C. Karen Liu, Guanya Shi, Angjoo Kanazawa
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact.
arXiv:2607. 26903v1 Announce Type: new Abstract: The key bottleneck in embodied AI is not model architecture but data.
By Jia Luo
arXiv:2608.20699v1 Announce Type: new
Abstract: Animating articulated 3D meshes via text requires satisfying strict kinematic constraints, modeling causal interactions between parts, and achieving in...
By Chunyu Zou, Peng Dai, Yi-Hua Huang, Ze Yuan, Jingwei Huang, Yeming Yao, Xiaojuan Qi
arXiv:2606.18363v3 Announce Type: replace-cross
Abstract: Language models trained on large-scale vision-language data have demonstrated strong potential for embodied agents. Harnessing models through...
By Haowen Liu, Xirui Li, Shaoxiong Yao, Peng Shi, Tianyi Zhou, Jia-Bin Huang, Furong Huang, Jiayuan Mao
The paper introduces P2P‑T, a data‑efficient, object‑centric framework that learns tool manipulation directly from human video demonstrations. It uses a two‑stage approach: first pretraining an object‑centric world model to extract stable pose priors, then integrating these priors into a pose‑aware low‑level policy. By automating data processing with foundation models, P2P‑T eliminates the need for human‑robot aligned data and achieves a 73% improvement over prior state‑of‑the‑art performance on complex real‑world tool manipulation tasks.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv:2609.34182v2 Announce Type: replace-cross
Abstract: Dexterous manipulation requires tactile feedback. However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleope...
By Wenqiao Li, Qianyou Zhao, Jiawen Hao, Xuezhou Zhu, Tengyu Liu, Kaifeng Zhang, Chuan Wen, Siyuan Huang
KnowDemo is a framework that generates diverse robot demonstrations from human videos by leveraging structured manipulation knowledge. It uses a vision‑language model to extract task requirements and permissible execution variations, then resolves these against target‑scene entities to guide candidate generation and screening before motion planning. The resulting demonstrations feature multimodal behavior, alternative contact strategies, and valid subtask orders, and have been shown to improve planning success and enable sim‑to‑real policy transfer across three tasks.
By Zhiyuan Gao, Yanxiang Zhan, Mohammad Khoshnazar, Jeroen Sch\"afer, Michael Beetz