DeepMind Blog

SIMA 2: An Agent that Plays, Reasons, and Learns With You in Virtual 3D Worlds

Introducing SIMA 2, a Gemini-powered AI agent that can think, understand, and take actions in interactive environments.

arXiv AI
Sep 24

Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations

The article presents design principles and a software architecture, AGIMUD, for enabling interaction between humans and multiple agents in dynamic simulated worlds. It integrates socially-aware reasoning, emotional agent behavior, a multimodal human interface, and distributed AI processing to support real‑time, multi‑user dungeon (MUD) environments. The work builds on current AI/AGI and transformer‑based conversational agents to create sustainable, governance‑aware human‑agent reasoning systems.

By David Berga
arXiv AI
Jun 2

Coding Agent Is Good As World Simulator

arXiv:2605. 14398v2 Announce Type: replace Abstract: World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics.

By Hongyu Wang, Jingquan Wang, Bocheng Zou, Radu Serban, Dan Negrut
Hugging Face Trending Papers
Jul 7

A Definition and Roadmap for World Models

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built.