arXiv AI

Unsupervised Partner Design Enables Robust Ad-hoc Teamwork

arXiv:2508. 06336v2 Announce Type: replace-cross Abstract: We introduce Unsupervised Partner Design (UPD), a population-free multi-agent reinforcement learning method for robust ad-hoc teamwork.

arXiv AI
Jun 17

Algorithmic Prompt Generation for Diverse Human-like Teaming and Communication with Large Language Models

arXiv:2504. 03991v2 Announce Type: replace-cross Abstract: Understanding how humans collaborate and communicate in teams is essential for improving human-agent teaming and AI-assisted decision-making.

By Siddharth Srikanth, Varun Bhatt, Boshen Zhang, Werner Hager, Charles Michael Lewis, Katia P. Sycara, Aaquib Tabrez, Stefanos Nikolaidis
arXiv AI
Jul 7

Multi-Robot Open Adaptive Teaming Across Unseen Environments, Partners, and Scales

arXiv:2607. 04972v1 Announce Type: cross Abstract: Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates.

By Yang Li, Feng Xue, Fan Mo, Yunhao Liu, Jianhong Wang, Ying Wen, Qingrui Zhang, Shaoshuai Mou, Wei Pan
arXiv AI
Jun 3

Human-Like Goalkeeping in a Realistic Football Simulation: a Sample-Efficient Reinforcement Learning Approach

arXiv:2510. 23216v4 Announce Type: replace Abstract: While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting authentic AI behaviors.

By Alessandro Sestini, Joakim Bergdahl, Jean-Philippe Barrette-LaPierre, Florian Fuchs, Brady Chen, Fabio Zinno, Michael Jones, Linus Gissl\'en