We’re releasing a new class of reinforcement learning algorithms, Proximal Policy Optimization (PPO), which perform comparably or better than state-of-the-art approaches while being much simpler to implement and tune. PPO has become the default reinforcement learning algorithm at OpenAI because of its ease of use and good performance.
arXiv:2606. 23932v1 Announce Type: new Abstract: Proximal Policy Optimization (PPO) is the standard policy-gradient algorithm for on-policy reinforcement learning.
By Riccardo Colletti, Robin Holzinger
arXiv:2512. 06547v4 Announce Type: replace-cross Abstract: Decoupled PPO has been a successful reinforcement learning (RL) algorithm to deal with the high data staleness under the asynchronous RL setting.
By Xiaocan Li, Shiliang Wu, Zheng Shen
arXiv:2511. 02577v2 Announce Type: replace Abstract: Proximal Policy Optimization (PPO) is widely regarded as one of the most successful deep reinforcement learning algorithms, known for its robustness and effectiveness across a range of problems.
By Gilad Karpel, Ruida Zhou, Shoham Sabach, Mohammad Ghavamzadeh
arXiv:2404. 13879v5 Announce Type: replace Abstract: Uncertainties in transition dynamics pose a critical challenge in reinforcement learning (RL), often resulting in performance degradation of trained policies when deployed on hardware.
By Xulin Chen, Ruipeng Liu, Zhenyu Gan, Garrett E. Katz
arXiv:2606. 16733v1 Announce Type: new Abstract: Policy gradient algorithms for language models optimize the same objective $J(\theta) = \mathbb{E}*{\tau \sim p*\theta(\tau)}[R(\tau)]$, which has exactly two factors: the trajectory probability $p_\theta(\tau)$ and the reward $R(\tau)$.
By Jianghan Shen, Siqi Luo, Yue Li, Jiyao Liu, Wanying Qu, Yi Zhang, Ziyan Huang, Tianbin Li, Ming Hu, Xiaohong Liu, Yirong Chen, Junjun He
arXiv:2601. 18840v4 Announce Type: replace Abstract: Markov decision problems are most commonly solved via dynamic programming.
By Donghwan Lee, Hyukjun Yang
arXiv:2607. 08925v1 Announce Type: new Abstract: Training reinforcement-learning agents directly on physical robots makes every fall costly, since a fall can damage the platform and cannot be undone like a simulator reset; the goal is therefore to minimize falls during training rather than trade them off against return, as constrained Markov decision process (MDP) formulations do.
By Elham Daneshmand, Majid Khadiv, Glen Berseth, Hsiu-Chin Lin
arXiv:2606. 00151v1 Announce Type: cross Abstract: In reinforcement learning (RL), agents benefit from exploration only because they repeatedly encounter similar states: trying different actions can improve performance or reduce uncertainty; without such retries, a greedy policy is optimal.
By Soichiro Nishimori, Paavo Parmas, Sotetsu Koyamada, Tadashi Kozuno, Toshinori Kitamura, Shin Ishii, Yutaka Matsuo
arXiv:2605. 14982v2 Announce Type: replace-cross Abstract: We address the discounted reward setting in reinforcement learning (RL).
By Sanjeev Manivannan, Shuban V
arXiv:2607. 24007v1 Announce Type: cross Abstract: We revisit contextual optimization from the perspective of policy class design.
By Zikun Lin, Rui Chen, Yijie Wang