arXiv Computer Vision

PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion

arXiv Machine Learning
Jul 16

HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation

arXiv:2607. 13468v1 Announce Type: cross Abstract: Recently, a line of works can generate impressive 3D objects from a single image, but they are limited by restricted representation resolution, making them unsuitable for 3D scene generation.

By Bin Zang, Wenting Zheng, Xiaoliang Luo, Zhiyuan Fang, Shi Li, Lvchun Wang, Wei Yu, Yi Zhao, Tian Xie, Yuchi Huo, Rengan Xie
arXiv Computer Vision
Sep 23

Point Diffusion Mamba: Unified Diffusion-State-Space Modeling for Single-View 3D Reconstruction under Data Scarcity

Point Diffusion Mamba (PDM) is a new method that fuses diffusion models with state‑space modeling to perform single‑view 3D reconstruction when training data are scarce. It uses a lightweight reconstruction module for unordered point‑clouds, a Local Geometric Aggregation module combined with Mamba blocks to capture both global geometry and local detail, and a Hierarchical Feature Integration Network to merge high‑level semantic and local geometric features for each point. A Dynamic Weighted Sampling strategy further improves reconstruction quality by integrating generative priors, and experiments on ShapeNet and Pix3D show that PDM outperforms existing state‑of‑the‑art approaches.

By Wei Zhou, Xinzhe Shi, Xingxing Hao, Xing Hao, Kang Li, Jinye Peng, Ying He
arXiv Computer Vision
Aug 28

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

SpatialCrafter introduces a two‑stage framework for single‑image world modeling that first generates a global 3D proxy using a Point‑anchored Sparse Structure Flow module, then refines appearance with a Generative Deferred Refiner built on a video diffusion model. The method incorporates Parallel Geometry Injection and Proxy‑Aware Corruption training to integrate the proxy without disrupting the pretrained generative manifold, and it is evaluated on a newly constructed dataset of 115K scenes. Experiments demonstrate that SpatialCrafter outperforms existing approaches, reducing long‑term drift and maintaining consistency under rapid camera motion and extreme viewpoints.

By Chuan Fang, Lingteng Qiu, Yixun Liang, Rui Chen, Kunming Luo, Zhaohua Zheng, Tongyuan Bai, Feipeng Tian, Zilong Dong, Zihan Zhou, Ping Tan
arXiv Computer Vision
Sep 4

OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping

OctWorld is a video diffusion framework that uses a persistent 3D memory called OctMap to generate long‑range, world‑consistent videos from a single image. OctMap fuses visual observations and depth maps into a dynamic sparse octree, adapting spatial resolution to image evidence while keeping memory usage low. Experiments show that OctWorld produces spatially consistent videos over extended camera paths and outperforms previous methods on both standard benchmarks and challenging long‑range scenarios.

By Zelong Lv, Sicheng Xu, Jianfeng Xiang, Ruicheng Wang, Yue Dong, Yu Deng, Guangzhong Sun, Jiaolong Yang
Hugging Face Trending Papers
Sep 3

OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping

OctWorld is a video diffusion framework that uses a persistent 3D memory called OctMap to generate long‑range, world‑consistent videos from a single image. OctMap fuses visual observations and depth maps into a dynamic sparse octree with adaptive resolution, preserving geometric and appearance details while keeping memory usage low. Experiments show OctWorld outperforms previous methods on standard benchmarks and challenging long‑range generation tasks.