arXiv Computer Vision

Coarse3D: Controllable and Faithful Sparse Structure Generation for Image-to-3D

Coarse3D is a new sparse‑structure generation model that produces orientation‑controllable and structurally faithful voxel geometry from arbitrary unposed images. It introduces a first‑frame anchored canonical space, a dual‑tower DiT with auxiliary reconstruction, and spatial‑prior guided attention to align generation with the input view and ground 2D‑3D correspondence. The model can replace the coarse stage in existing pipelines and, according to experiments, substantially improves sparse structure quality and overall 3D generation performance.

arXiv Computer Vision
Aug 24

RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space

RecGen3D is a framework that merges feed‑forward reconstruction and diffusion‑based generation to address the trade‑off between reconstruction fidelity and generative plausibility in sparse‑view 3D modeling. By aligning both models in a shared canonical space and using decoupled cooperative learning, the system stabilizes training and allows the reconstruction module to supply canonical geometric anchors while the diffusion generator refines and completes the structure. Experiments show that RecGen3D outperforms existing methods in producing complete and consistent 3D models from sparse observations.

By Zhisheng Huang, Jiahao Chen, Cheng Lin, Chenyu Hu, Hanzhuo Huang, Zhengming Yu, Mengfei Li, Yuheng Liu, Zekai Gu, Zibo Zhao, Yuan Liu, Xin Li, Wenping Wang
Hugging Face Trending Papers
Sep 3

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. By representing only occupied voxels in a compact latent space and training a masked autoregressive transformer with photometric supervision via differentiable 3D Gaussian Splatting, the method predicts missing latent tokens and spatial support, enabling efficient and spatially consistent generation of unseen regions. Experiments on synthetic indoor scenes and RealEstate10k demonstrate higher novel‑view quality and real‑world applicability compared to prior work.

arXiv Machine Learning
Sep 4

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.

By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
arXiv Computer Vision
4d ago

VoxLution: Evolving Voxels for High-Fidelity 3D Scene Generation

VoxLution is a coarse‑to‑fine transformer‑based method for generating high‑fidelity 3D indoor scenes. It first creates a low‑resolution spatial layout and then progressively refines the geometry in local chunks using a sequence‑modeling approach over multi‑resolution sparse voxel grids. The method introduces a resolution‑invariant tokenization scheme that encodes octants into a single decimal number and incorporates adjacent chunk boundaries to maintain coherence, achieving state‑of‑the‑art performance on 3D‑FRONT and ScanNet++ benchmarks.

By Daoyi Gao, Xinyi Zhang, Alexey Bokhovkin, Lei Li, Angela Dai
arXiv AI
Jun 24

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.

By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo
Hugging Face Trending Papers
Jun 23

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks. First, they adopt discriminative 2D features optimized for semantic abstraction to construct sparse voxel latents, which suppress reconstructive cues and induce a representation bottleneck.

arXiv Computer Vision
Sep 3

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

RoGe is a new end‑to‑end framework for novel view synthesis that jointly learns an implicit 3D scene representation and a video diffusion model. It eliminates the need for explicit 3D intermediates by querying the implicit scene with camera rays to produce geometric features that condition the diffusion model. Experiments on DL3DV show that RoGe surpasses reconstruction‑based, generation‑based, and hybrid baselines in image quality and temporal consistency, and ablations confirm the benefits of ray‑queried features and joint training.

By Xiaolei Lang, Ze Kang, Zehao Huang, Naiyan Wang
arXiv Machine Learning
Jul 16

HIVE-3D: Hierarchical Voxel Enhancement for High-Quality 3D Scene Generation

arXiv:2607. 13468v1 Announce Type: cross Abstract: Recently, a line of works can generate impressive 3D objects from a single image, but they are limited by restricted representation resolution, making them unsuitable for 3D scene generation.

By Bin Zang, Wenting Zheng, Xiaoliang Luo, Zhiyuan Fang, Shi Li, Lvchun Wang, Wei Yu, Yi Zhao, Tian Xie, Yuchi Huo, Rengan Xie
arXiv Computer Vision
Sep 25

OREO: Fidelity Alignment in 3D Generation via On-the-fly Rendering-Editing Optimization

OREO is a framework that improves the visual fidelity of 3D generation models by using on-the-fly rendered and edited 2D views as pseudo-targets. It introduces a dynamic optimization loop where a 2D diffusion model refines rendered views, preserving geometry, viewpoint, and content while enhancing realism. These refined views serve as high‑quality supervision, enabling the 3D generator to learn from its own outputs and progressively improve its visual quality, outperforming pre‑trained baselines.

By Zhiyuan Ma, Wenbo Hu, Wang Zhao, Pengfei Wang, Ying Shan, Lei Zhang