arXiv AI

Efficient Block-Layer Parallel Inference for Vision-Language-Action on Hybrid Architectures

arXiv:2608. 14586v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models are becoming a promising paradigm for autonomous driving, but their deployment on existing vehicle platforms remains difficult because they introduce both high inference latency and strong GPU-side resource pressure.

arXiv Machine Learning
Sep 14

Efficient Vision-Language-Action Management and Serving for Robot Factories

Robion is a new serving and management system designed to run Vision‑Language‑Action (VLA) models on multi‑GPU edge servers for robot factories. It splits the VLM and ADiT stages within a single GPU, shares streams across multiple models, and prioritizes requests by remaining SLO time, enabling high robot load while meeting strict latency requirements. In experiments, Robion achieves 6.7× higher robot load than vLLM‑Omni and 1.5× higher than a monolithic pipeline, and can serve 64 robots on a 4‑GPU server with 98% SLO attainment.

By Dionysios Adamopoulos, Nattapol Chanpaisit, Basel Fakhri, Christina Giannoula
arXiv AI
Jul 14

Edge Physical AI Deployment of Vision Transformers on Heterogeneous Edge GPU Targeting Autonomous Vehicles

arXiv:2607. 10942v1 Announce Type: cross Abstract: Physical AI systems, such as autonomous vehicles and intelligent machines, require transformer-based perception models that satisfy stringent edge latency and energy constraints.

By Ashiyana Abdul Majeed, Mahmoud Meribout, Neethu Joseph, Abel Kidane Haile, Mohammad Abdullah Al Faruque
arXiv AI
Sep 17

Visual Perception Engine: Fast and Flexible Multi-Head Inference for Robotic Vision Tasks

Visual Perception Engine (VPEngine) is a modular framework that enables efficient GPU usage for robotic vision tasks by sharing a foundation model backbone across multiple specialized task heads. It eliminates redundant feature extraction, supports dynamic task prioritization, and achieves up to 3× speedup over sequential execution. The open‑source Python implementation, with ROS2 C++ bindings, delivers real‑time performance (≥50 Hz) on NVIDIA Jetson Orin AGX using TensorRT‑optimized models.

By Jakub {\L}ucki, Jonathan Becktor, Georgios Georgakis, Rob Royce, Shehryar Khattak
arXiv AI
Sep 24

SlackDrive: Reclaiming Runtime Slack for Adaptive Driving Inference

SlackDrive is a pre‑inference compute allocator that dynamically selects the compute budget for each driving control step by reusing the realized latency from previous inferences. By profiling a small set of discrete budgets once, it estimates the current compute state online and chooses the highest‑utility budget that stays within the admissible latency envelope. On the NAVSIM v2 benchmark with DriveDreamer‑Policy, SlackDrive boosts latency‑constrained EPDMS performance by 21.7% compared to the best baseline, while full‑budget and token‑pruning approaches exceed the latency limits under runtime contention.

By Xiaohuan Pei, Hengguang Zhou, Yuanhao Ban, Justin Cui, Jiaqi Feng, Haoyu Xie, Tao Huang, Pichao Wang, Yanchao Yang, Cho-Jui Hsieh
Hugging Face Trending Papers
Jul 29

TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM

Vision-language-action (VLA) models commonly adopt an LLM-centric $V \to L \to A$ pathway, where visual observations are projected into the representation space of a large language model before being decoded into robot actions. Although effective, this design incurs substantial computation and memory overhead at every policy invocation.