arXiv Computer Vision

EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision

arXiv AI
2d ago

TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation

TouchSight is a monocular egocentric vision framework that predicts dense full-hand contact forces from video. It uses 500 hours of pressure‑glove recordings and hand‑object interaction data, and introduces TwinTouch‑20H, a dataset of 20 hours of paired visual data where generative models render gloved recordings as bare‑hand observations while preserving tactile labels. The system outperforms prior methods on OakInk2, generalizes qualitatively to natural bare‑hand egocentric videos from unseen datasets, and improves consistently as glove supervision scales.

By Danyan Zhou, Jinxuan Lu, Jiawei Lin, Tianxing Chen, Chuqiao Lyu, Wenbo Ding
arXiv AI
Jul 2

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.

By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu
arXiv Computer Vision
4d ago

EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset

EventEgoHands++ is a new framework for reconstructing 3D hand meshes from egocentric event-based cameras. It introduces a Hand Detector that provides instance-level bounding boxes and masks for left and right hands, and an Adaptive Attention module that uses these detections to model spatial relationships and interactions. The authors extend the synthetic N-HOT3D dataset and create EEH‑R, a large real-world event-based egocentric hand dataset with about 1 million annotated frames, and show that their method outperforms existing baselines on both synthetic and real data.

By Ryosei Hara, Wataru Ikeda, Masashi Hatano, Mariko Isogawa
arXiv AI
Jun 19

Human Universal Grasping

arXiv:2606. 17054v1 Announce Type: cross Abstract: Humans can grasp objects effortlessly, whereas multi-fingered robots are far from this level of generality.

By Kevin Yuanbo Wu, Tianxing Zhou, Isaac Tu, Billy Yan, Irmak Guzey, David Fouhey, Dandan Shan, Lerrel Pinto
arXiv AI
Jun 9

EgoAERO: Learning Dexterous Manipulation from a Single Egocentric Video without Object Assets

arXiv:2606. 08057v1 Announce Type: cross Abstract: Egocentric RGB-D videos offer a natural source of human dexterous manipulation demonstrations, but existing data is difficult to use for robot learning because object pose, geometry, and contact information are often missing or require pre-scanned object assets.

By Yichen Niu, Haoran Lv, Xinrui Zhang, Xueyao Wan, Shiyu Gao, Ying Ai, Hui Xu, Yongqi Hu, Hengyi Zhang, Yang Xie, Zhaxizhuoma, Yue Zhao, Zhenshan Bing, Yan Ding, Jianxing Liu