arXiv:2610.14293v1 Announce Type: cross
Abstract: Video diffusion models increasingly serve as priors for 4D generation, but the generated videos often lack geometric consistency. Recent approaches a...
By Yeobin Hong, Hyojun Go, Dohun Lee, Jeongjae Lee, Sunghwan Hong, Federico Tombari, Zhaochong An, Jong Chul Ye, Konrad Schindler, Dominik Narnhofer
arXiv:2605. 16713v2 Announce Type: replace-cross Abstract: Modern Vision-Language Models (VLMs) achieve strong semantic recognition, yet remain brittle on elementary spatial relations such as left of, on, behind, and between.
By Renjie Gu, Kaichen Zhou, Yan Luo, Mengyu Wang
WorldReward introduces a vision‑language model–based reward system for camera‑conditioned world models, combining action consistency and visual quality evaluation. It processes paired videos by splitting them into action‑aligned chunks, structuring visual evidence, and aggregating decisions through voting. The model is trained on a large, reasoning‑augmented preference dataset and outperforms GPT‑5.5 on a human‑annotated benchmark, improving both action execution and visual quality when applied to RL post‑training.
By Yibin Wang, Zehan Wang, Junshu Tang, Zhimin Li, Yujie Zhou, Jiazi Bu, Pengyang Ling, Feng Han, Zhixiong Zhang, Long Xing, Shengyuan Ding, Ziang Li, Cheng Jin, Yuhang Zang, Jiaqi Wang, Tianyu Pang
arXiv:2610.02160v1 Announce Type: new
Abstract: Precise control over camera and object motion is essential for professional video production. Existing methods control objects only coarsely, through i...
By Wei Cao, Hao Zhang, Vikram Voleti, Yuqun Wu, Mallikarjun B R, Shimon Vainer, Mark Boss, Yaoyao Liu
Orbia is a new benchmark that systematically evaluates 3D consistency in interactive video world models. It organizes evaluation into three dimensions—input preservation, generated‑content persistence, and 3D self‑consistency—using controlled exploration and revisit protocols. The benchmark covers 720 instances across indoor and outdoor scenes and tests 27 different models, providing a comprehensive framework for diagnosing and improving 3D consistency.
By Dongyue Lu, Guian Fang, Hur Lim, Yonggang Wu, Yanrong Wang, Hongshan Chen, Shengju Qian, Yue Liao, Wei Chow, Lingdong Kong, Tianxin Huang, Yu Yang, Hongji Yang, Junchao Huang, Ao Liang, Yihao Wang, Zihan Wang, Rong Li, Hanlin Chen, Xin Wang, Wei Tsang Ooi, Mike Zheng Shou, Shuicheng Yan
arXiv:2606. 02753v1 Announce Type: cross Abstract: Video world models are a foundational generative technology for embodied AI and the Metaverse, yet existing approaches are inherently limited to a single agent observing from a single perspective.
By Teng Hu, Mingchun Lu, Yating Wang, Jiangning Zhang, Jinkun Hao, Ye Pan, Ran Yi, Lizhuang Ma, Dacheng Tao