World Model Science: Self-Organized Criticality, Weak Chaos, and Metastable Belief Dynamics in Long-Horizon LLM Agents
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
The Flow has not summarised this story yet — read it at arXiv AI.
arXiv:2606. 31399v1 Announce Type: new Abstract: Water looks unchanged as it warms, then at a critical point it boils.
arXiv:2510.15047v2 Announce Type: replace-cross Abstract: Large Language Models (LLMs) as agents often fail to improve in new environments. We identify and characterize a failure mode we call explora...
arXiv:2607. 16204v1 Announce Type: new Abstract: Recent growth in reinforcement learning (RL) has surfaced a need for diverse, specialized training environments.
arXiv:2606. 19990v1 Announce Type: new Abstract: While RL has become a promising tool for refining world models, existing methods largely rely on conservative rollouts near the training distribution, limiting exploration, behavioral diversity, and richer dynamic discovery.
The paper introduces Retrospective World Modeling, a new paradigm for vision‑language‑model (VLM) agents that allows them to reason backward by estimating which action most likely caused a state transition. It proposes the Self‑Consistency Reward (SCR), an intrinsic signal that measures how well a policy action aligns with this retrospective explanation, providing dense transition‑level feedback. Experiments demonstrate that incorporating SCR improves policy robustness and generalization compared to purely prospective world‑modeling approaches.
The paper presents a reward‑free continual learning framework for space robots that uses latent‑state world models to adapt to severe hardware degradation. By pre‑training a model‑based agent in diverse simulations, the world model learns to predict reward structure in latent space. During deployment, the observation encoder and reward predictor are frozen while only the transition dynamics are updated via unsupervised rollouts, allowing the policy to adapt using imagined trajectories without new rewards.