arXiv:2607. 28399v1 Announce Type: new Abstract: Computer-use agents often fail on transient GUI events because they produce the correct action only after the relevant window has already closed.
By Zihan Dong, Rui Qian, Qishi Zhan, Dongshen Peng, Kaixin Li, Yu Li
arXiv:2606. 17929v1 Announce Type: new Abstract: Computer-using agents drive real software through the screen -- clicking and typing -- but they solve every task from scratch: asked to repeat a task, an agent re-reads the screen, re-reasons every tap, and pays the full cost again.
By Bojie Li
arXiv:2608. 00881v1 Announce Type: new Abstract: Large language model agents increasingly act through stateful tools, yet model generation and environment execution remain serialized at every step.
By Hao Mark Chen, Jinnan Guo, Wayne Luk, Hongxiang Fan
arXiv:2606. 24470v1 Announce Type: new Abstract: A real-time agent for general computer use - with games as the most demanding case - must act within tens of milliseconds while still planning over seconds.
By Bojie Li, Noah Shi
arXiv:2608. 15089v1 Announce Type: new Abstract: Long-horizon agents can fail even when their underlying models can solve the constituent steps.
By Ziheng Qin, Yaxin Lu, Zhangyang Atlas Wang, Kai Wang
arXiv:2608. 16381v1 Announce Type: new Abstract: Agentic systems often organize execution and state around a single conversation, model invocation, or agent instance, even when real work spans many calls and stages.
By Zhenhang Nie (iFLYTEK Co., Ltd., Hefei, China), Gui Zheng (iFLYTEK Co., Ltd., Hefei, China), Xudong Sun (iFLYTEK Co., Ltd., Hefei, China), Tailong Zhu (iFLYTEK Co., Ltd., Hefei, China), Bin Zhang (iFLYTEK Co., Ltd., Hefei, China)