arXiv AI By Sevan Brodjian, Michael Hobley, Pietro Perona

When Generative Models Act as Simulators

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The paper investigates when generative models can function as simulators by examining their editability—whether altering a model’s latent representation yields outputs equivalent to editing a simulator’s state. The authors learn mappings between latent and simulator states using two approaches: decoding probes and an inverse map, and evaluate them in two environments, Othello and Rayworld. Results show that success depends on the environment: in Othello, editability degrades smoothly with simplification, while in Rayworld probes fail but an inverse map still aligns the model with the simulator’s state.

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