arXiv AI By Javier Aguilar Mart\'in

When a Verified World Model Still Loses: Play-Adequacy vs Prediction-Accuracy in LLM-Synthesized Code World Models

Read the original on arXiv AI →

arXiv:2607. 14169v1 Announce Type: new Abstract: Large language models can synthesize a game's rules as executable code - a Code World Model (CWM) - which a classical planner then searches over.

Summary generated by The Flow from the publisher's feed. The full article lives at arXiv AI.

arXiv Machine Learning
Jul 14

A Control Theory of Predictability in Latent World Models

arXiv:2607. 10362v1 Announce Type: new Abstract: Latent world models are trained to predict future states in a learned representation and are then deployed inside a planner that selects actions by simulating them forward.

By Hanzhe You, Yonggang Zhang, Maohao Ran, Zhiqin Yang, Zhenyuan Zhang, Wei Xue, Jun Song, Xinmei Tian, Yike Guo