VLM-Guided Contact Retargeting and Generative Partner Modeling for Humanoid-Human Interaction
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arXiv:2609.22611v1 Announce Type: cross Abstract: Humanoid robots can acquire complex skills by imitating kinematic humanoid motion references, yet reliable references for contact-rich interactions r...
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact.
arXiv:2606. 27581v1 Announce Type: cross Abstract: Current humanoid reinforcement-learning policies excel at free-space motions but struggle with contact-rich tasks, as pure kinematic tracking cannot resolve the physical ambiguities of interacting with objects and uneven terrain.
arXiv:2609.16683v1 Announce Type: cross Abstract: Learning humanoid-object interaction requires coordinating whole-body balance, locomotion, and dexterous hand contact to control both robot and objec...
The paper introduces HWAM, a Humanoid World Action Model that jointly generates reference actions and the robot’s post‑execution proprioceptive state, thereby closing the action‑execution gap in hierarchical humanoid systems. HWAM is trained via three conditional paths—policy denoising, forward dynamics modeling, and inverse dynamics modeling—to align policy outputs, executed motion, and visual outcomes. Experiments on the LimX OLI humanoid show HWAM achieving a 70.6% success rate on Candy Picking, outperforming Fast‑WAM’s 43.3%.
arXiv:2609.34182v2 Announce Type: replace-cross Abstract: Dexterous manipulation requires tactile feedback. However, robot tactile demonstrations are difficult to scale,because dexterous-hand teleope...