UGO: Unified Architecture for General Multi-Object Tracking by Segmentation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
This paper conducts a systematic empirical study of multi‑object tracking (MOT) algorithms, focusing on how detection and association components affect overall performance. By evaluating state‑of‑the‑art methods on benchmarks such as MOT16/17/20, SportsMOT, DanceTrack, and CrowdTrack, the authors find that detection quality has a far greater impact than association strategies, and that transformer‑based end‑to‑end models are more robust to detection variations but computationally expensive. The study provides a unified pipeline diagram and practical guidance for researchers and practitioners in selecting and designing MOT systems.
arXiv:2608.22064v1 Announce Type: new Abstract: We present our solution for the MOSEv2 track of the 8th Large-scale Video Object Segmentation (LSVOS) Challenge at ECCV 2026. The challenge evaluates r...
arXiv:2603. 24016v2 Announce Type: replace-cross Abstract: Multi-Object Tracking (MOT) has traditionally focused on a few specific categories, restricting its applicability to real-world scenarios involving diverse objects.
arXiv:2602. 14771v5 Announce Type: replace-cross Abstract: The human visual system tracks objects by integrating current observations with previously observed information, adapting to target and scene changes, and reasoning about occlusion at fine granularity.
Segmentation-based multi-object tracking (MOT) with foundation video models such as SAM2 offers strong localization quality, yet remains fragile in crowded, real-world scenes. In detector-prompted SAM...
SAM‑V is a geometry‑aware extension of the Segment Anything Model (SAM) that integrates 3D priors from a feed‑forward geometry model (VGGT) into 2D segmentation. It uses a prompt‑fusion mechanism to combine sparse SAM prompts with view‑specific camera tokens and local VGGT features, enabling a mask decoder that attends to both dense 2D and 3D cues. The resulting end‑to‑end system produces consistent multi‑view instance segmentation in a single forward pass, achieving significant gains on the IGGT 3D tracking benchmark without offline mask matching or explicit 3D reconstruction.