Towards the Vision-Sound-Language-Action Paradigm: The HEAR Framework for Sound-Centric Manipulation
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arXiv:2606. 05121v1 Announce Type: cross Abstract: Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting.
Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.
arXiv:2609.23407v2 Announce Type: replace-cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challengin...
arXiv:2606. 12688v1 Announce Type: cross Abstract: We are entering a new era of composite model architectures that integrate diverse components such as vision encoders, language backbones, diffusion and flow heads, audio codecs, action generators, and world-model predictors.
arXiv:2608. 09435v1 Announce Type: new Abstract: Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time.
arXiv:2609.23407v1 Announce Type: cross Abstract: Humans can effortlessly localize the direction of a sound source and integrate it with visual cues for reasoning, yet this remains challenging for em...