Towards Omni-dimensional GUI Agent Navigation with Masked Trajectory Prediction
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arXiv:2506. 17913v2 Announce Type: replace Abstract: Graphical User Interface (GUI) agents have made significant progress in automating digital tasks through the utilization of computer vision and language models.
arXiv:2606. 27330v1 Announce Type: cross Abstract: Multimodal web agents can assist humans in operating repetitive GUI tasks, where effective task planning is essential for decomposing complex tasks into executable actions.
arXiv:2512. 09706v2 Announce Type: replace Abstract: The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models.
arXiv:2606. 03698v1 Announce Type: new Abstract: A central goal of large language model (LLM) research is to build agentic systems that can plan, act, and adapt through sustained interaction with dynamic environments.
arXiv:2606. 18132v1 Announce Type: new Abstract: Meta-reinforcement learning enables fast adaptation by extracting shared structure from related tasks, but existing end-to-end methods often couple task inference with embodiment-specific control.
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.