arXiv:2609.23169v1 Announce Type: new
Abstract: High-quality texture generation is essential for creating realistic and production-ready 3D assets. Recent multi-view diffusion methods have shown prom...
By Yibo Zhang, Ze Yuan, Nan Cao, Li Zhang, Yan-Pei Cao, Yuan-Chen Guo, Rui Ma
arXiv:2609.23606v1 Announce Type: new
Abstract: Mesh texture compression typically relies on 2D UV atlases, whose chart discontinuities and mapping overhead can limit coding efficiency. To tackle thi...
By Jianqiang Wang, Junhui Hou, Siyu Ren, Weiyao Lin, Wenping Wang
arXiv:2607. 17842v1 Announce Type: cross Abstract: Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed.
By Tingjia Zhang, Bo Chen, Shengzhong Liu, Fan Wu, Guihai Chen
arXiv:2609.18602v1 Announce Type: new
Abstract: Despite recent progress in learned image compression, existing methods remain computationally expensive on resource-constrained hardware, particularly...
By Zhaoyang Jia, Tianyu Zhang, Zihan Zheng, Wenxuan Xie, Jiahao Li, Bin Li, Houqiang Li, Yan Lu
arXiv:2609.23380v1 Announce Type: new
Abstract: Gaussian Splatting has enabled real-time novel view synthesis, but its tightly coupled geometry and appearance representation often require a large num...
By Zhiwei Li, Yijia Guo, Yishi Lu, Liwen Hu, Hong Rao, Shengbo Chen, Lei Ma
MoE-ViE introduces a Mixture-of-Experts vision encoder that scales efficiently for image and video understanding, outperforming dense counterparts across various sizes. The study shows fine‑grained MoE topologies provide significant gains, and proposes an auxiliary‑loss‑free balancing variant and a specialized MoE kernel to reduce inference latency. With frame‑level distillation and a novel freezing mechanism, the largest MoE‑ViE model matches state‑of‑the‑art zero‑shot performance while being 1.7× larger and 76% faster, and it outperforms other encoders when paired with a language model on both image and video benchmarks.