arXiv AI By Jiameng Zhang, Srikanth Madikeri

The Visual Bottleneck: Sparse-Frame Adaptation of MLLMs for Joint Spatial-Temporal Video Grounding

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arXiv:2607. 24570v1 Announce Type: cross Abstract: Large-scale video platforms process millions of uploads hourly, requiring moderation systems that can localize when and where policy violations occur within each video.

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arXiv Computer Vision
Aug 31

Locate Anything in Videos: Rethinking Efficient Generative Spatio-Temporal Video Grounding

The paper introduces Parallel Tube Decoding (PTD), a generative approach for spatio‑temporal video grounding that splits the task into a temporal block and simultaneous time‑conditioned spatial blocks, eliminating token‑level and trajectory‑level dependencies. PTD uses Decoupled Block Attention to allow parallel spatial generation while maintaining shared video‑query context, and incorporates localization‑aware policy optimization for temporal boundaries and spatial geometry. Experiments on VidSTG show PTD cuts tube completion latency by 79× and boosts spatial decoding throughput by 92× compared to autoregressive decoding, while improving grounding accuracy and performing well on related tasks such as temporal grounding, VideoQA, and referring video object tracking.

By Hanoona Rasheed, Haania Siddiqui, Ming-Hsuan Yang, Fahad Shahbaz Khan, Salman Khan
arXiv Computer Vision
Sep 3

TempoGround: State-Aware Streaming Visual Grounding with Vision-Language Models

TempoGround is a vision‑language model–native framework for streaming visual grounding that detects cross‑frame object correspondence and explicitly models object presence states. It uses a curriculum prediction mechanism to resolve 2D instance association, predict object entry, continuation, or exit, decode 2D boxes, and lift them to 3D camera‑frame boxes. The approach is further refined with Streaming Grounding Reinforcement, which optimizes grounding, identity, and consistency rewards, and achieves significant improvements on multiple streaming visual grounding benchmarks.

By Leqian Ding, Junning Qiu, Manwen Yang, Yu Guo, Fei Wang
Hugging Face Trending Papers
Jun 1

WALL-WM: Carving World Action Modeling at the Event Joints

WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.