arXiv AI By Andrei Seoev, Leonid Gremyachikh, Anastasiia Smirnova, Yash Madhwal, Alisa Kalacheva, Dmitry Belousov, Ilia Zubov, Aleksei Smirnov, Denis Fedyanin, Vladimir Gorgadze, Yury Yanovich

The Bidding Games: Reinforcement Learning for MEV Extraction on Polygon Blockchain

Read the original on arXiv AI →

arXiv:2510. 14642v2 Announce Type: replace-cross Abstract: In blockchain networks, the strategic ordering of transactions within blocks has emerged as a significant source of profit extraction, known as Maximal Extractable Value (MEV).

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arXiv Machine Learning
Jun 5

DNQ: Deep Nash Q-Network for Partially Observable n-Player Games

arXiv:2606. 06480v1 Announce Type: cross Abstract: Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions, resource allocation, and security competition.

By Qintong Xie, Edward Koh, Xavier Cadet, Peter Chin
arXiv AI
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Q-Regularized Generative Auto-Bidding: From Suboptimal Trajectories to Optimal Policies

arXiv:2601. 02754v3 Announce Type: replace-cross Abstract: With the rapid development of e-commerce, auto-bidding has become a key asset in optimizing advertising performance under diverse advertiser environments.

By Mingming Zhang, Na Li, Zhuang Feiqing, Hongyang Zheng, Jiangbing Zhou, Wang Wuyin, Sheng-jie Sun, XiaoWei Chen, Junxiong Zhu, Lixin Zou, Chenliang Li