arXiv AI By Elias Sandmann, Sebastian Lapuschkin, Wojciech Samek

The Algorithm Is Not the Behavior: Learned Priors Override Look-Ahead in a Chess-Playing Neural Network

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arXiv:2508. 21380v3 Announce Type: replace-cross Abstract: Recent mechanistic work has uncovered learned algorithms within neural networks, from modular arithmetic to search and planning in game-playing agents.

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arXiv AI
3d ago

Conditional Generation of Creative Chess Puzzles with Diffusion Models

The paper presents a method for generating creative chess puzzles using masked diffusion models that can be conditioned on tactical themes and partial board positions. It introduces an auxiliary best‑move prediction task that boosts solution uniqueness by 11.6% and theme‑conditioning accuracy by 2.5%. A reinforcement learning framework further increases the yield of unique, theme‑matching puzzles by 89.1%, and the authors release open‑weights models for the community.

By Aatu Selkee, Severi Rissanen, Xidong Feng, Tom Zahavy, Eric Malmi