arXiv:2608. 04240v1 Announce Type: cross Abstract: Superhuman game engines in domains like chess have made expert-level evaluations easily accessible, yet they communicate what is true without the natural-language explanations that make such expertise educationally useful to experts and non-experts alike.
By S. Ashwin Hebbar, Peiyao Sheng, Sewoong Oh, Pramod Viswanath
arXiv:2605. 12519v2 Announce Type: replace-cross Abstract: Training language models to produce both correct answers and sound reasoning remains an open challenge.
By Kyuyoung Kim, Kevin Wang, Yunfei Xie, Peiyang Xu, Peiyao Sheng, Chen Wei, Zhangyang Wang, Jinwoo Shin, Pramod Viswanath, Sewoong Oh
arXiv:2508. 21380v3 Announce Type: replace-cross Abstract: Recent mechanistic work has uncovered learned algorithms within neural networks, from modular arithmetic to search and planning in game-playing agents.
By Elias Sandmann, Sebastian Lapuschkin, Wojciech Samek
arXiv:2603. 20510v2 Announce Type: replace Abstract: Language models often lack grounded reasoning capabilities in specialized domains where training data is scarce but bespoke systems excel.
By Zhenwei Tang, Qianfeng Wen, Seth Grief-Albert, Yahya Elgabra, Blair Yang, Honghua Dong, Ashton Anderson
arXiv:2608. 16747v1 Announce Type: cross Abstract: Many areas of AI research, such as language model interpretability and chain of thought faithfulness, seek to explain model behaviors.
By Adam Karvonen, Euan Ong, Subhash Kantamneni, Samuel Marks
The paper discusses how Large Language Models can produce natural language self‑explanations that appear plausible but may not accurately reflect the model’s reasoning. It critiques current evaluation methods for such explanations and offers practical guidelines to assess their plausibility and faithfulness. Additionally, it argues that evaluation should also consider the actionability of these explanations, showing how they can aid decision‑making for various stakeholders.
By Elize Herrewijnen, Benedetta Muscato, Gizem Gezici, Fosca Giannotti