SlotDiT: Object-Centric Representations for Diffusion Transformers
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SlotDiT introduces a text-guided Diffusion Transformer that operates in a slot-based latent space, decomposing scenes into object-centric slots and autoregressively denoising future slot trajectories to predict scene dynamics. The model is conditioned on a reference image and a language instruction, enabling it to generate video content that reflects both visual context and textual guidance. Experiments comparing slot-based representations to VAE-based and semantics-aligned alternatives show that SlotDiT achieves competitive video generation quality while improving task-completion rates across four robotic datasets and offering a more computationally efficient latent representation.
arXiv:2606. 08657v1 Announce Type: cross Abstract: Diffusion-based visuomotor policies operating directly in raw action spaces conflate scene comprehension with trajectory generation within a single denoising process.
Bernini proposes a unified framework that separates semantic planning and pixel rendering for video generation and editing. An MLLM-based planner predicts target semantics in ViT embedding space, while a DiT-based renderer synthesizes pixels conditioned on this plan, text features, and source VAE features for editing. The approach introduces Segment-Aware 3D Rotary Positional Embedding and chain-of-thought reasoning, achieving state‑of‑the‑art performance on diverse video benchmarks.
arXiv:2607. 19919v1 Announce Type: cross Abstract: We propose Diffusion ReRoll, a diffusion-based framework for robotic sequential prediction that enables revisable denoising over horizons.
arXiv:2603. 28762v2 Announce Type: replace-cross Abstract: Modern Text-to-Image (T2I) diffusion models have achieved remarkable semantic alignment, yet they often suffer from a significant lack of variety, converging on a narrow set of visual solutions for any given prompt.
AWM‑VLA introduces a unified framework that embeds aligned world modeling directly into a diffusion‑transformer vision‑language‑action policy. By adding learnable future tokens aligned with vision‑language embeddings of future observations, the policy can anticipate long‑term consequences while generating actions. The method extends this with an object‑centric alignment objective and a principled weighting scheme, achieving up to 21% higher success rates on RoboCasa and humanoid tabletop benchmarks and producing object‑centric rationales preferred by human raters in 83% of cases.