arXiv Computer Vision
Sep 16

Video-HolmesV2: Can MLLMs Reason with Spatio-Temporal Audio-Visual Evidence in Long Videos?

Video-HolmesV2 is a new benchmark that tests multimodal large language models on their ability to reason with spatio‑temporal audio‑visual evidence in long videos. It requires models to justify answers with precise evidence, uses a multi‑model cross‑verification pipeline and a spatio‑temporal evidence‑aware metric, and introduces an audio‑text guided token compression framework to reduce long‑context noise. In evaluations, even strong proprietary models score below 60% while the proposed approach outperforms comparable open‑source omni‑models.

By Zhaoyang Wei, Zipeng Wang, Yushe Cao, Chenhui Qiang, Shuaibing Cheng, Xuesong Yang, Sen Nie, Bowen Jiang, Wenchao Ding, Yanchao Hao, Zheng Wei, Xuehui Yu, Zhenjun Han
arXiv Computer Vision
1d ago

EvaOmni: An Evidence-Grounded Benchmark for Audio-Visual Reasoning

EvaOmni is a new evidence‑grounded benchmark for audio‑visual reasoning, comprising 392 videos and 1,027 human‑annotated question‑answer pairs that span 15 capabilities and three difficulty levels. The benchmark requires models to provide both an answer and the supporting audio‑visual evidence intervals, and introduces Coverage Grounded (C.G.) and Bottleneck Grounded (B.G.) scores to evaluate evidence identification and temporal localization. Across 24 Omni LLMs, Gemini3.7‑Flash achieved the highest overall accuracy, yet its B.G. scores reveal significant room for improvement in grounded reasoning.

By Xiaoxing Hu, Wenxi Yao, Chaoyuan Shi, Ziqi Ye, Xiaorong Guo, Peixuan Li, Zhuoran Sun, Ziyang Gong, Peiyuan Zhang, Mingxin Liu, Shuran Ma, Hongbo Liu, Xiaomin Yu, Yu Tian, Wentao Wang, Zhenjie Yang, Jian Hu, Yunhang Shen, Haoyu Cao, Xue Yang
Hugging Face Trending Papers
Jun 24

From Sounds to Scenes: A Benchmark for Evaluating Context-Aware Auditory Scene Understanding in Large Audio Language Models

Recent Large Audio Language Models (LALMs) have achieved remarkable progress in audio perceptual tasks across individual acoustic layers, including speech, sound, and music. However, existing benchmarks predominantly evaluate these layers in isolation, overlooking the complex contextual relationships that arise when multiple acoustic sources co-occur in real-world auditory scenes.

arXiv Computer Vision
Sep 3

From Visual Cues to Spoken Narration: Rethinking Audio Description

The paper introduces Cue2Narrate, a two‑stage pipeline that jointly predicts what visual events to narrate and when to insert the narration in long, untrimmed movie clips. It uses a dual‑head audio‑visual localizer to identify visual cue and narration windows, followed by a LoRA‑adapted vision‑language model that generates concise audio descriptions, trained with a Description Ranking Loss. The authors also present the LongLSMDC benchmark, comprising up to 8‑minute clips, and show that Cue2Narrate outperforms video‑only and audio‑only baselines by 5–12 points in average mAP and improves AD generation over fine‑tuned base VLMs.

By Akshita Gupta, Aditya Arora, Federico Tombari, Marcus Rohrbach, Anna Rohrbach