RUBATO: Decoupled Clocks Allow Full-Duplex Models to Think as Fast as They Can
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arXiv:2606. 07547v1 Announce Type: cross Abstract: Speech-based large language models are typically constrained to spoken replies, which limits their user-facing outputs to what can be verbalized and suppresses text-native capabilities such as code generation, structured analysis, and multi-step reasoning in realtime interaction, for tasks that require persistent, structured, and inspectable intermediate outputs.
GEPARD is a streaming text‑to‑speech model that uses a standard large language model backbone to generate speech autoregressively, decoding audio with an FSQ‑based neural codec. It streams audio chunk‑by‑chunk as text arrives, achieving a real‑time factor of about 0.067 and an aggregate speedup of roughly 204× on a single GPU with 256 concurrent streams. The design keeps all complex auxiliary mechanisms outside the decode loop, enabling deployment with a standard LLM engine (vLLM) without kernel modifications.
RetroThinker is a multi-stage post‑training framework that enhances SpeechLLMs by enabling them to self‑verify and forward‑correct Chain‑of‑Thought reasoning steps during inference. It combines supervised fine‑tuning on curated retrospective thinking data with length‑based direct preference optimization to improve reasoning while the user speaks. On the GSM8K benchmark, RetroThinker achieves an 11% absolute accuracy gain over non‑retrospective baselines while maintaining comparable latency.
arXiv:2609.21967v1 Announce Type: cross Abstract: We introduce NemotronLabs VoiceChat, an open full-duplex speech-to-speech model with native tool-calling capabilities. NemotronLabs VoiceChat combine...
arXiv:2606. 11386v1 Announce Type: cross Abstract: Full-duplex spoken language models (FD-SLMs) enable seamless speech interaction by allowing models to listen and speak simultaneously, yet the internal mechanism by which they coordinate listening and speaking remains underexplored.
arXiv:2606. 05121v1 Announce Type: cross Abstract: Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting.