NemotronLabs VoiceChat: An Open Full-duplex Speech-to-Speech Model with Tool Calling Capabilities
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The paper introduces a frontend‑backend architecture for full‑duplex speech‑to‑speech models that enables tool calls while preserving natural conversational flow. The frontend emits a delegation token and streams ASR transcripts to a text‑based backend LLM, which performs tool calls and returns results that are re‑injected into the frontend via a lightweight prefill‑and‑repeat mechanism before streaming TTS synthesis. In single‑turn evaluations the system achieves 92‑97% tool‑call recall, 81.2% accuracy in rejecting irrelevant calls, and competitive performance on Full‑Duplex‑Bench‑V3 and EVA‑Bench when paired with a large backend model.
arXiv:2606. 07547v1 Announce Type: cross Abstract: Speech-based large language models are typically constrained to spoken replies, which limits their user-facing outputs to what can be verbalized and suppresses text-native capabilities such as code generation, structured analysis, and multi-step reasoning in realtime interaction, for tasks that require persistent, structured, and inspectable intermediate outputs.
The study evaluates conversational speech models by placing them at 427 pauses and 482 turn ends from 176 unscripted conversations, scoring their responses on timing, latency, length, wording, and recall of recent dialogue. Hosted APIs (GPT Realtime, Gemini 3.1 Flash Live, Grok Voice) respond at almost every pause, with latency ranging from 1–4 s for silence-based endpointers and about 8 s for semantic turn detection, while full‑duplex models (PersonaPlex, Moshi) remain silent more often and can interrupt within human reaction time. Recall rates vary: hosted systems remember 41–60 % of facts under a Claude Opus 5.5 judge and 19–26 % with a strict word matcher; full‑duplex models recall 17–22 % and 12–15 % respectively.
arXiv:2609.13814v1 Announce Type: new Abstract: Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and li...
Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and linguistic cues, while video interaction also requi...
arXiv:2609.38867v1 Announce Type: new Abstract: Large language model (LLM) computer-use agents are typically evaluated with clean written instructions, despite speech being an increasingly popular in...