RouTex: Multi-reference 3D Texture Generation by Reprogramming Rotary Position Encoding
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arXiv:2611.06070v1 Announce Type: new Abstract: While single-image 3D texture generation has advanced significantly, conditioning texture synthesis on multi-view reference images remains largely unde...
arXiv:2606. 07117v1 Announce Type: cross Abstract: This paper presents Native3D, the first end-to-end 3D scene generation framework that completely bypasses 2D intermediate representations.
arXiv:2604. 05182v2 Announce Type: replace-cross Abstract: We introduce the Large Sparse Reconstruction Model to study how scaling transformer context windows affects feed-forward 3D reconstruction.
DirectUV is an image-conditioned UV texture diffusion framework that generates high-quality textures directly in UV space using a pretrained image VAE and a Diffusion Transformer. It introduces Surface-Aware Positional Encoding (SAPE), which replaces standard 2D-grid positional encoding with encodings derived from 3D surface coordinates, enabling attention to operate based on surface proximity rather than UV-grid distance. A multi-level extension assigns different attention heads to progressively finer subdivisions of the UV patch, allowing the model to reason about surface structure at multiple granularities, resulting in sharper and more globally consistent textures, especially in occluded and view-unseen regions.
arXiv:2610.20610v1 Announce Type: new Abstract: Generating novel views from limited observations requires preserving both the appearance and spatial structure of a scene. Although recent approaches e...
Generating novel views from limited observations requires preserving both the appearance and spatial structure of a scene. Although recent approaches exploit fine-grained geometric cues, they do not e...