arXiv:2512. 13356v2 Announce Type: replace-cross Abstract: This paper proposes a reinforcement learning (RL) framework for controlling and stabilizing the Twin Rotor Aerodynamic System (TRAS) at specific pitch and azimuth angles and tracking a given trajectory.
By Zeyad Gamal, Youssef Mahran, Ayman El-Badawy
arXiv:2607. 16177v1 Announce Type: new Abstract: Reinforcement learning (RL) has recently emerged as a promising feedback control strategy for nonlinear and complex dynamical systems.
By Matteo Tomasetto, Nicol\`o Botteghi, Gabriele Bruni, Andrea Manzoni
arXiv:2608. 14135v1 Announce Type: cross Abstract: Autonomous pursuit-evasion is a fundamental challenge for Unmanned Aerial Vehicles (UAVs), requiring rapid decision-making under tightly coupled dynamics and continuously changing opponent behaviors.
By Wenhao Tang, Tianyang Chen, Zhejun Cui, Boyuan An, Jiayu Chen, Ruize Zhang, Huidong Liu, Tianyue Wu, Qingmin Liao, Fei Gao, Yu Wang, Chao Yu
arXiv:2606. 13794v1 Announce Type: cross Abstract: Nonlinear dynamics and the strong couplings that arise between multiple effectors undermine the assumptions behind conventional, linear control allocation techniques.
By Umut Demir, Aamir Ahmad, Walter Fichter
arXiv:2606. 01478v1 Announce Type: cross Abstract: High-quality, large-scale synthetic data from simulations is becoming a cornerstone for pushing the capabilities of robot algorithms.
By Martin Schuck, Marcel P. Rath, Yufei Hua, AbhisheK Goudar, SiQi Zhou, Angela P. Schoellig
BVR Sim is an open‑source, Gymnasium‑style environment for heterogeneous air‑combat reinforcement learning, supporting multiple JSBSim aircraft models (F‑15, F‑16, F/A‑18, F‑22) with configurable weapons, sensors, and opponents. It offers a unified tactical action interface, interchangeable Python and accelerated C++ backends, entity‑oriented observations, compositional rewards, scripted opponents, replay and visualization, and adapters for multi‑agent learning frameworks. At a 0.4‑second decision interval, the C++ backend achieves 104 simulated seconds per wall‑clock second in 1‑vs‑1 and remains practical through 10‑vs‑10 scenarios, and a policy trained on the F‑16 transfers to four unseen aircraft with a 45.5% mean win rate after controller adaptation.
By Haocheng Sun (Beijing University of Posts,Telecommunications), Mulai Tan (Air Force Engineering University)