arXiv:2511. 20853v4 Announce Type: replace-cross Abstract: Training and evaluation of state-of-the-art computer vision algorithms for reliable shallow depth of field (DoF) rendering and defocus deblurring remain constrained by a persistent lack of large-scale, full-frame, high fidelity, real-image datasets.
By Nisarg K. Trivedi, Vinayaka A. Belludi, Li-Yun Wang
arXiv:2511. 17126v4 Announce Type: replace-cross Abstract: Emerging deep-learning-based lens library pre-training (LensLib-PT) pipeline offers a new avenue for blind lens aberration correction by training a universal neural network, demonstrating strong capability in handling diverse unknown optical degradations.
By Xiaolong Qian, Qi Jiang, Yao Gao, Lei Sun, Kailun Yang, Xian Wang, Zhonghua Yi, Wenyong Li, Ming-Hsuan Yang, Luc Van Gool, Kaiwei Wang
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
arXiv:2506. 19445v4 Announce Type: cross Abstract: We introduce the largest real-world image deblurring dataset constructed from smartphone slow-motion videos.
By Syed Mumtahin Mahmud, Mahdi Mohd Hossain Noki, Prothito Shovon Majumder, Abdul Mohaimen Al Radi, Sudipto Das Sukanto, Afia Lubaina, Md. Mosaddek Khan
arXiv:2605. 24590v2 Announce Type: replace-cross Abstract: Low-light, long-exposure defocus deblurring remains a challenging problem due to the simultaneous presence of severe blur and complex biased noise.
By Ziyan Huang, Lang Wu, Hongji Wang, Yifei Liu, Dongliang Tang, Hongqiao Wang
Free-viewpoint 3D scene media is increasingly important for immersive applications, yet practical capture often suffers from severe view sparsity and motion blur. Although neural rendering has advanced sparse-view synthesis, existing blur-aware methods typically require substantial multi-view redundancy, accurate camera poses, or costly per-scene optimization.