arXiv:2510. 04100v2 Announce Type: replace-cross Abstract: Topological mapping offers a compact and robust representation for navigation, but progress in the field is hindered by the lack of standardized evaluation metrics, datasets, and protocols.
By Jiaming Wang, Jizhuo Chen, Diwen Liu, Harold Soh
arXiv:2605. 06317v4 Announce Type: replace-cross Abstract: Existing Vision-Language Navigation (VLN) methods typically adopt an egocentric, step-by-step paradigm, which struggles with error accumulation and limits efficiency.
By Dijia Zhan, Jinyi Li, Chenxi Zheng, Shaoyu Huang, Yong Li, Jie Tang, Xuemiao Xu
Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes.
arXiv:2606. 00095v1 Announce Type: cross Abstract: Vision-Language Navigation (VLN) enables embodied agents to reach target locations in unseen environments by following language instructions.
By Kailing Li, Tianwen Qian, Lijin Yang, Yuqian Fu, Jingyu Gong, Xiaoling Wang, Liang He
arXiv:2608. 15284v1 Announce Type: cross Abstract: Navigation instruction generation from ego-centric RGB video in continuous environments is an important yet challenging task for human-robot interaction and scalable dataset construction.
By Haolin Yang, Yuxing Long, Zihan Yang, Hao Dong
arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.
By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu