PISCO: Precise Video Instance Insertion with Sparse Control
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CameraEditor is a new framework that transforms camera-controlled image editing into a temporal sequence prediction problem. By using video diffusion models, it incorporates a geometric perception module and dynamic reference routing to create precise visual references through dynamic panorama cropping. The method also inserts intermediate transition frames to handle large perspective shifts, maintaining content identity and spatial coherence, and is evaluated on a dataset of 5,760 instances with a benchmark of 462 test cases, achieving state‑of‑the‑art performance.
arXiv:2606. 19676v1 Announce Type: cross Abstract: Diffusion models have achieved remarkable success in image and video generation and editing.
arXiv:2607. 24560v1 Announce Type: cross Abstract: We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D.
Edit‑VAR is a training‑free, inversion‑free framework that uses a pretrained visual autoregressive video model for text‑guided video editing. It encodes the source video into multi‑scale discrete tokens and applies probability‑guided conditional token replacement, attention‑guided token‑wise and scale‑aware modulation, and scale‑decoupled generation to preserve source appearance while enabling precise edits. The method also includes residual‑guided token pruning to reduce inference cost, and experimental results show it outperforms existing training‑free video editing methods in fidelity, source preservation, temporal coherence, and efficiency.
We introduce EgoPlay, an event-triggered video-to-video editor for egocentric streams, obtained by fine-tuning a pretrained V2V diffusion transformer on event-conditioned data built primarily from Ego4D. Given a monocular video and an event-triggered prompt of the form "when X happens, do Y," EgoPlay infers whether and when event X occurs, preserves pre-event frames, and applies edit Y only to the post-event continuation.
The paper introduces 4DGS-Fixer, an iterative refinement framework that uses a video diffusion model to enhance sparse-view 4D Gaussian Splatting for dynamic scene synthesis. It first fuses multi-view depth maps into dense point clouds for better geometric initialization, then applies a pretrained video restoration model to refine rendered sequences, providing pseudo-supervision for further refinement. Experiments on a benchmark dataset show the method outperforms existing baselines, achieving nearly a 2 dB PSNR improvement.