arXiv:2606. 27068v1 Announce Type: cross Abstract: Open-source game theory studies agents whose behavior may depend on one another's decision procedures, but most existing models use discrete or symbolic programs.
By Aleksandar Todorov, Jesse ten Napel, Alexander M\"uller
arXiv:2606. 11284v1 Announce Type: cross Abstract: Real-world multi-agent systems, from traffic coordination to resource allocation, are often modeled as general-sum games where individual incentives conflict with collective welfare.
By Wongyu Lee, Francesco Lelli, Omran Ayoub, Massimo Tornatore
arXiv:2608. 14913v1 Announce Type: cross Abstract: We introduce the Open-Strategy Dictator Game (OSDG), a variant of the classic dictator game in which each player's strategy is a natural-language document visible to all participants.
By Michael Glass
arXiv:2604. 15267v2 Announce Type: replace-cross Abstract: It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, recent works report the opposite trend: LLMs with stronger reasoning capabilities behave _less_ cooperatively in mixed-motive games such as the prisoner's dilemma and public goods settings.
By Emanuel Tewolde, Xiao Zhang, David Guzman Piedrahita, Vincent Conitzer, Zhijing Jin
arXiv:2411. 11793v2 Announce Type: replace Abstract: In federated learning (FL), a central server typically allocates training efforts to clients.
By Kang Liu, Ziqi Wang, Enrique Zuazua
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos