Recent advances in image-to-video generation have improved visual realism, making physically grounded and controllable dynamics an important step toward future world simulation. Current models often generate plausible motion, but it is not reliably governed by explicit physical causes, and instance-level constraints can leak or become entangled in multi-object interactions.
arXiv:2606. 28128v1 Announce Type: cross Abstract: Video generation models have emerged as a promising paradigm for embodied world simulation.
By Peiwen Zhang, Yufan Deng, Shangkun Sun, Juncheng Ma, Duomin Wang, Jonas Du, Zilin Pan, Ye Huang, Hao Liang, Songyan Huang, Ruihua Zhang, Enze Xie, Ming-Yu Liu, Daquan Zhou
arXiv:2605. 00412v3 Announce Type: replace Abstract: World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning.
By Sen Cui, Jingheng Ma
arXiv:2503. 24009v3 Announce Type: replace-cross Abstract: Realistic simulation is critical for applications ranging from robotics to animation.
By Mikel Zhobro, Andreas Ren\'e Geist, Georg Martius
arXiv:2607. 07763v1 Announce Type: new Abstract: World models are typically trained to predict discrete-time physical dynamics with a fixed step size baked into the model weights, preventing prediction at variable temporal resolutions.
By Eli Laird, Corey Clark
arXiv:2608. 09876v1 Announce Type: cross Abstract: Physically consistent motion planning remains a fundamental challenge in embodied AI, as generated trajectories must strictly conform to real-world execution dynamics.
By Yapeng Liu, Yuanzhao Zhai, Bo Ding, Huaimin Wang, Lin Wang