arXiv:2603.11421v2 Announce Type: replace
Abstract: Text-driven video generation has democratized film creation, but camera control in cinematic multi-shot scenarios remains a significant block. Impl...
By Songlin Yang, Zhe Wang, Xuyi Yang, Songchun Zhang, Xianghao Kong, Taiyi Wu, Xiaotong Zhao, Ran Zhang, Alan Zhao, Anyi Rao
The paper introduces CamVLM, a framework that equips large vision‑language models with the ability to actively control camera viewpoints for improved surveillance video understanding. It presents two new datasets: CCTV‑Anomaly, a large‑scale surveillance video collection with detailed captions and event annotations, and CamTrack‑53K, an object‑centric viewpoint trajectory dataset for learning camera actions. Using reinforcement learning, CamVLM learns long‑horizon observation strategies, achieving state‑of‑the‑art performance in both passive and dynamic viewpoint settings.
By Xiao Zhang, Wang Zeng, Sheng Jin, Wentao Liu, Chen Qian, Shichao Kan
arXiv:2609.38683v1 Announce Type: cross
Abstract: Cinematic camera motion is a fundamental storytelling tool, defined not only by where the camera is positioned in the scene, but also by how it moves...
By Ziqi Zhou, Yujian Yuan, Laura Sevilla-Lara
arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.
By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv:2606. 24107v1 Announce Type: cross Abstract: Short dramas, with their rapid shot rhythms, dialogue-driven focus shifts, and demanding cinematographic grounding, pose challenges that prompt-level or text-only video generation pipelines struggle to meet.
By Hengji Zhou, Sijie Liu, Jianrun Chen, Xingchen Zou, Lianghao Xia, Liqiang Nie
arXiv:2607. 00832v1 Announce Type: cross Abstract: A single panorama captures the full visual sphere from one camera center, yet confines users to looking around in place without enabling true scene exploration.
By Zhenjia Li, Jinrang Jia, Yifeng Shi