Introducing new audio and vision documentation in š¤ Datasets
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AudioWorldSim is an openāsource platform that generates realistic binaural audio datasets for training and evaluating audioābased machine learning models, especially world models. It extends Metaās SoundSpacesāÆ2.0 by automating random agent navigation and correcting continuous sound composition. The project is publicly available on GitHub to support reproducibility in research.
arXiv:2502. 16584v2 Announce Type: replace-cross Abstract: Recent advancements in audio tokenization have significantly enhanced the integration of audio capabilities into large language models (LLMs).
Bioacoustics and ethology encompass a wide range of audio understanding tasks, many of which stand to benefit from recent advances in large audio-language models. However, progress in the field has so...
Speaker recognition has advanced rapidly with large-scale training datasets, yet Vietnamese remains under-resourced, with existing corpora limited in scale and acoustic diversity. Most large-scale datasets rely on facial cues to link speech with speaker identities, restricting data collection to recordings where speakers appear on camera.
The paper introduces BEANS-Next, a comprehensive benchmark covering acoustic perception, biological category recognition, scene understanding, and in-context learning in bioacoustics, and shows that current audioālanguage models perform poorly outside the narrow labelācentric tasks traditionally evaluated. To address this gap, the authors present ROOTS, a largeāscale training dataset enriched with curated realāworld data, behavioral and acoustic metadata, and synthetic generation, which improves performance across all BEANSāNext task groups. Both the benchmark and dataset are released as openāsource resources to accelerate research in bioacoustics and ethology.