arXiv AI By Zhenhao Shen, Zeming Yang, Yue Chen, Yuran Wang, Shengqiang Xu, Mingleyang Li, Hao Dong, Ruihai Wu

HeteroGenManip: Generalizable Manipulation For Heterogeneous Object Interactions

Read the original on arXiv AI →

The Flow has not summarised this story yet — read it at arXiv AI.

arXiv AI
Sep 4

Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis

AdaRoboVLG is a Vision‑Language‑Grasp framework that separates a generalizable base grasp policy from task‑specific understanding. The base policy generates and evaluates physically feasible grasp candidates using kinematic mapping and force‑closure stability, while foundation‑model modules supply composable spatial, cognitive, and temporal priors that adapt grasp synthesis to different robotic hands and environments without retraining. Experiments show strong cross‑hand generalization, effective handling of diverse grasping challenges, and functional grasping in cluttered, dynamic settings.

By Sixu Yan, Shikang Wang, Binhua Huang, Xuanlai Tang, Guohua Fan, Fan Huang, Haoxuan Li, Yongkang Li, Yuhan Li, Bencheng Liao, Zeyu Zhang, Wenyu Liu, Hangxin Liu, Xinggang Wang
arXiv AI
Jun 11

Bridging the Morphology Gap: Adapting VLA Models to Dexterous Manipulation via Intent-Conditioned Fine-Tuning

arXiv:2606. 12109v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models have demonstrated remarkable zero-shot generalization in robotic manipulation, yet the vast majority of pre-trained pipelines remain strictly confined to low-DoF parallel grippers.

By Chuanke Pang, Junyi Huang, Zhijun Zhao, Yaobing Wang, Kun Xu, Xilun Ding
arXiv Computer Vision
4d ago

Enabling a Unified Cross-Domain Representation for Two-Finger Gripper Manipulation via Interaction-Centric Modeling

The paper introduces an interaction‑centric framework that unifies representations for two‑finger gripper manipulation across different robot embodiments. By using a parameterized universal gripper abstraction and a canonical gripper‑frame representation, the system infers sub‑tasks from language and RGB‑D inputs, grounds interaction triplets, and employs hybrid features and a Flow‑Matching Transformer to generate smooth 7‑DoF action sequences. Experiments in both simulation and real‑world settings show that this approach achieves competitive benchmark performance while enabling extreme cross‑embodiment and cross‑viewpoint zero‑shot sim‑to‑real transfer to heterogeneous robot platforms.

By Guanlin Li, Shifeng Bao, Yihan Zhao, Haitao Shen, Haoyang Li, Chen Zhao, Tong Yang, Jie Tang, Jing Zhang
arXiv AI
Sep 25

KeyGen: Unsupervised Keypoint based Object-Centric Representations for Category-Level Policy Generalization

KeyGen is a framework that learns canonical 3D keypoints from point clouds to create structured, object‑centric representations for policy learning in robotic manipulation. By conditioning a visuomotor diffusion policy on these keypoints and object geometry, it predicts full manipulation trajectories that maintain geometric correspondence across different object instances. Experiments on a photorealistic simulation benchmark with three tasks show that KeyGen outperforms prior methods on both seen and unseen objects, scales with more demonstrations, remains robust to rescaling, and performs well in real‑world manipulation.

By Shuxin Cao, Liquan Wang, Masoud Moghani, Benjamin Joffe, Animesh Garg