FrameScout: Scouting Query-Relevant Frames for Long Video Understanding
Read the original on arXiv Machine Learning →The Flow has not summarised this story yet — read it at arXiv Machine Learning.
The Flow has not summarised this story yet — read it at arXiv Machine Learning.
Streaming video understanding (SVU) requires video-LLMs to process incoming video continuously while answering user queries with low latency. Recent methods reduce query-time cost by prefilling frames...
The paper introduces FrameBlend, a plug‑and‑play technique for streaming video understanding that selectively recomputes key‑value (KV) caches at query time. By re‑prefilling only query‑relevant video tokens, FrameBlend allows shorter attention windows during idle prefill, cutting prefill cost while boosting accuracy. Experiments on three SVU frameworks and five benchmarks show up to 3.9‑point accuracy gains and significant reductions in FLOPs and processing time.
arXiv:2608.29958v1 Announce Type: new Abstract: Long videos contain far more visual content than Large Vision-Language Models (LVLMs) can process under a fixed visual-token budget, making frame selec...
CoFiE introduces a two‑stage evidence selection framework for streaming video understanding, separating a coarse, query‑agnostic filtering of visually distinctive frames from a fine, query‑specific refinement during LLM prefill. By filtering out redundant frames before expensive vision encoding, CoFiE reduces end‑to‑end latency while maintaining high accuracy. The method achieves state‑of‑the‑art performance on benchmarks such as StreamingBench and OvO‑Bench, improving accuracy by up to 3.15% and inference speed by up to 2.54× compared to prior approaches.
arXiv:2607. 24794v1 Announce Type: new Abstract: While Multimodal Large Language Models (MLLMs) demonstrate superior generalization in fundamental video tasks, restricted context windows limit their long video understanding.
Most keyframe selection studies focus on offline settings, assuming access to the full video and query in advance. In contrast, real-world streaming scenarios require online frame selection under unkn...