The article argues that on AI‑optimised NVIDIA B300 GPUs and newer, the FP8 tensor‑core matrix operation—implemented via the CRT‑based Ozaki Scheme II—can become the primary substrate for matrix‑heavy FP64 kernels while maintaining FP64‑grade accuracy. It introduces the Tensor‑Memory Equilibrium (TME) model, a Roofline extension with four parameters, to show that FP8 can match native FP64 performance under certain intensity thresholds and tile‑fusion conditions. The study identifies two notable exceptions—large dense‑square DGEMM and 3‑D FFT—where additional hardware or software adjustments are required to reach the memory roof.
whyItMatters":"The paper demonstrates that FP8, with appropriate reconstruction and deconstruction strategies, can replace native FP64 for high‑performance computing workloads on modern GPUs, potentially reducing hardware complexity and energy consumption while preserving accuracy."
By Satoshi Matsuoka
arXiv:2606. 06510v2 Announce Type: replace-cross Abstract: Conventional HPC holds that native hardware FP64 is the irreducible foundation of scientific computing.
By Satoshi Matsuoka
arXiv:2606. 23698v1 Announce Type: cross Abstract: NVIDIA's Blackwell Ultra (B300) cuts FP64 vector throughput to ~1.
By Satoshi Matsuoka
The paper presents a design for executing a full‑FP64 1024³ 3‑D FFT on NVIDIA’s Blackwell Ultra (B300) GPU using FP8 tensor cores. It replaces traditional FP64 arithmetic with a sequence of FP8‑tensor DFT GEMMs, Karatsuba‑based residue combination, and exact CRT reconstruction, leaving only a final conversion for rounding. The main bottleneck identified is a per‑output integer epilogue that limits performance to 63–87 ms, far above the theoretical 12.9 ms roof, and the authors propose modest hardware changes—such as an INT8 tensor core and cross‑column accumulation—to reduce this gap.
By Satoshi Matsuoka
arXiv:2607. 14568v1 Announce Type: cross Abstract: A companion study ran a 35B mixture-of-experts model on a 2011 NVIDIA Tesla C2075 (Fermi, sm_20, 6GB) as a GPU-prefill/CPU-decode hybrid, because the 4-bit model did not fit in device memory (arXiv:2606.
By A. C. Opus, J. Q. Lu
The paper addresses the problem of non‑deterministic outputs from large language models (LLMs) when run on different GPU architectures, caused by floating‑point non‑associativity and hardware‑dependent kernel choices. It proposes a set of fixed‑configuration fused‑upcast GEMM kernels that load 16‑bit weights, upcast to FP32, and perform IEEE‑754 compliant reductions in a problem‑shape‑dependent order, ensuring identical linear‑layer outputs across NVIDIA Ampere, Ada, and Hopper GPUs. The new approach achieves 1.17–3.1× faster end‑to‑end performance than existing solutions and halves weight‑memory traffic while maintaining cross‑architecture reproducibility.
By Liam Cooper, Shinnung Jeong, Hyeran Jeon, Jeffrey Young, Hyesoon Kim