arXiv:2608. 19880v1 Announce Type: new Abstract: LLM agents learn by interacting with environments, yet these environments are hand-built and static: blind to an agent's weaknesses, and quickly left behind as it improves.
By Chengsong Huang, Zifeng Wang, Rujun Han, Jun Yan, Yanfei Chen, Zoey CuiZhu, Ke Jiang, Peng Xia, Han Yu, Yufan Zhuang, Yifei Ming, Jiaqi Pan, Bhavana Dalvi Mishra, Jiaxin Huang, Burak Gokturk, Tomas Pfister, Chen-Yu Lee
arXiv:2609.05576v1 Announce Type: new
Abstract: The paradigm of LLMs has rapidly shifted from passive language interfaces to autonomous Claw-like agents that execute long-horizon tasks across statefu...
By Yirong Zeng, Shen You, Jinhang Feng, Yufei Liu, Xiao Ding, Yutai Hou, Hao Cong, Yuxian Wang, Wu Ning, Wang Xu, Bibo Cai
arXiv:2607. 01084v1 Announce Type: new Abstract: While Large Language Model (LLM) agents demonstrate proficiency in static benchmarks, their deployment in real-world scenarios is hindered by the dynamic nature of user queries, tool sets, and interaction dynamics.
By Song-Lin Lv, Weiming Wu, Rui Zhu, Zi-Jian Cheng, Lan-Zhe Guo
SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent.
whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."
By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
arXiv:2607. 13705v1 Announce Type: new Abstract: As Large Language Models (LLMs) evolve into autonomous agents, the need for unified evaluation infrastructure becomes critical.
By Zichen Ding, Jiaye Ge, Shufan Jiang, Kai Chen, Mo Li, Qingqiu Li, Zehao Li, Zonglin Li, Tiaohao Liang, Shudong Liu, Zerun Ma, Zixing Shang, Wenhui Tian, Zun Wang, Liwei Wu, Zhenyu Wu, Jun Xu, Bowen Yang, Dingbo Yuan, Qi Zhang, Songyang Zhang, Peiheng Zhou, Dongsheng Zhu
The paper introduces Env‑Rethink, a 27B post‑trained model system designed to help large language model agents better interact with complex, evolving environments. It builds Collection Maps and Event Logs to organize scattered information, uses offline trajectory learning to detect noise, and generates virtual event histories to evolve environments for more challenging tasks. Experiments show that Env‑Rethink improves downstream task performance by over 15.1% rubric pass rate across nine models on 30 tasks.
By Yukai Wu, Yuanjing Yang, Le Zhou, Shaokun Han, Haoyu Wang, Zirui Tang, Weihuang Zheng, Maxm Pan, Xuanhe Zhou, Fan Wu