arXiv:2606.19156v2 Announce Type: replace
Abstract: Dynamic 3D hand reconstruction from egocentric videos is essential for next-generation computing platforms such as AR/VR and AI glasses. Despite it...
By Jeongmin Bae, Seoha Kim, Marc Pollefeys, Mahdi Rad, Youngjung Uh, Taein Kwon
arXiv:2610.29936v1 Announce Type: new
Abstract: Recovering metric world-space hand motion from egocentric video supports understanding human interactions and transferring them to embodied agents. Thr...
By Naru Suzuki, Satoshi Ikehata, Takehiko Ohkawa, Yoichi Sato, Shuhei Kurita
EventEgoHands++ is a new framework for reconstructing 3D hand meshes from egocentric event-based cameras. It introduces a Hand Detector that provides instance-level bounding boxes and masks for left and right hands, and an Adaptive Attention module that uses these detections to model spatial relationships and interactions. The authors extend the synthetic N-HOT3D dataset and create EEH‑R, a large real-world event-based egocentric hand dataset with about 1 million annotated frames, and show that their method outperforms existing baselines on both synthetic and real data.
By Ryosei Hara, Wataru Ikeda, Masashi Hatano, Mariko Isogawa
ESTHER is an end‑to‑end model for egocentric stereo hand reconstruction that integrates stereo geometry, temporal reasoning, and a suitable output representation for wearable cameras. It is trained on pseudo‑labels from a calibrated pipeline and introduces the ESTHER3D benchmark, which pairs a large in‑the‑wild training set with a motion‑capture test set of true metric ground truth. Experiments demonstrate state‑of‑the‑art accuracy, strong generalization, and robustness to missing views, dropped frames, and extreme lighting or motion blur, while preserving metric scale even when reduced to a single monocular view.
By Hongyu Ma, Hairong Qu, Shiqi Zhao, Yongsong Yang, Peng Yin
MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.
By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
arXiv:2608. 20093v1 Announce Type: new Abstract: In this work, we present HandMvNet, one of the first real-time method designed to estimate 3D hand motion and shape from multi-view camera images.
By Muhammad Asad Ali, Nadia Robertini, Didier Stricker