Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and verifier-sensitive writes, yet they remain prone t...
arXiv:2608.22533v1 Announce Type: new
Abstract: Autonomous computer-use agents are increasingly applied to long-horizon tasks requiring coordinated application calls, persistent state tracking, and v...
By Zheyuan Deng, Binghang Lu, Hanqi Feng, Shirley Huang, Dianzhuo Wang, Yuanda Xu, Zhiwei Zhang, Yige Sun, Changhong Mou, Runyu Zhang, Yuexing Hao, Barnabas Poczos, Xiaomin Li
arXiv:2609. 04875v1 Announce Type: cross Abstract: Long-running LLM agents are stateful: beyond the transcript they accrete compressed summaries, plaintext memory, pending tool plans, and, under every serving API, a KV cache.
By Chao Yao, Yangbo Wei, Zhen Huang, Junhong Qian, Chenle Chen, Shaoqiang Lu, Chen Wu, Lei He
The paper introduces MERIT, a benchmark that evaluates the marginal benefit of long‑term memory for tool‑using large language model agents while explicitly accounting for cost. MERIT provides episodic tool‑use tasks across three domains, verifies dependence on earlier‑episode facts, and measures memory operations in tokens and dollars. Experiments on GPT‑4.1‑mini, Claude Haiku 4.5, and Claude Sonnet 5 show that memory can significantly improve task success, but its utility varies widely across models and memory implementations, and full replay is rarely cost‑effective.
By Shweta Mishra, Shashank Mishra
The paper introduces Gauntlet, a framework that lets large language models autonomously build game-playing agents from a bare contract—just a game description, raw observation/action interface, and an empty policy file. In a single session, the model experiments with the game, compiles a standalone controller, and the resulting program is evaluated on held‑out instances without further model calls. The authors demonstrate that these compiled agents can win full‑scale games such as StarCraft II and Civilization, marking the first time a language‑agent system has achieved standalone victory in such complex titles.
By Joey Xiao, Haonan Huang
arXiv:2607. 29577v1 Announce Type: new Abstract: Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.
By Ismayil Ismayilov, Atakan Kara, Kaan Oktay